turn = 0
log_text = ''
map_size = (5, 5)
- terrain_map = ('?'*5+'\n')*4+'?'*5
+ terrain_map = ('?'*5)*5
things = []
class Thing:
self.map_size = (y, x)
self.terrain_map = ''
for y in range(self.map_size[0]):
- self.terrain_map += '?' * self.map_size[1] + '\n'
+ self.terrain_map += '?' * self.map_size[1]# + '\n'
self.terrain_map = self.terrain_map[:-1]
cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg'
self.things = []
cmd_NEW_TURN.argtypes = 'int:nonneg'
- def cmd_TERRAIN(self, terrain_map):
- """Reset self.terrain_map from terrain_map."""
- lines = terrain_map.split('\n')
- if len(lines) != self.map_size[0]:
- raise ArgError('wrong map height')
- for line in lines:
- if len(line) != self.map_size[1]:
- raise ArgError('wrong map width')
- self.terrain_map = terrain_map
- cmd_TERRAIN.argtypes = 'string'
+ def cmd_TERRAIN_LINE(self, y, terrain_line):
+ width_map = self.map_size[1]
+ if y >= self.map_size[0]:
+ raise ArgError('too large row number %s' % y)
+ width_line = len(terrain_line)
+ if width_line > width_map:
+ raise ArgError('too large map line width %s' % width_line)
+ self.terrain_map = self.terrain_map[:y * width_map] + \
+ terrain_line + self.terrain_map[(y + 1) * width_map:]
+ cmd_TERRAIN_LINE.argtypes = 'int:nonneg string'
class WidgetManager:
def draw_map(self):
"""Draw map view from .game.terrain_map, .game.things."""
- whole_map = []
- for c in self.game.terrain_map:
- whole_map += [c]
+ map_lines = []
+ map_size = len(self.game.terrain_map)
+ start_cut = 0
+ while start_cut < map_size:
+ limit = start_cut + self.game.map_size[1]
+ map_lines += [self.game.terrain_map[start_cut:limit]]
+ start_cut = limit
for t in self.game.things:
- pos_i = t.position[0] * (self.game.map_size[1] + 1) + t.position[1]
- whole_map[pos_i] = t.symbol
- return ''.join(whole_map)
+ line_as_list = list(map_lines[t.position[0]])
+ line_as_list[t.position[1]] = t.symbol
+ map_lines[t.position[0]] = ''.join(line_as_list)
+ return "\n".join(map_lines)
def update(self):
"""Redraw all non-edit widgets."""