canvas { border: 1px solid black; }
</style>
<body>
-<canvas id="terminal" />
+<p><canvas id="terminal" /></p>
+<p>(running against <a href="https://plomlompom.com/repos/?p=plomrogue2-experiments;a=blob;f=new2/rogue_chat.py">some plomrogue engine experiment</a>)</p>
<script>
"use strict";
let websocket_location = "ws://localhost:8000"
let chat = {
input_line:"",
- history: [" visible ASCII char in the input prompt.",
+ history: ["",
+ " visible ASCII char in the input prompt.",
" To write on the map, enter on a single",
+ "",
" contain whitespace, escape them with \\.",
" Use double quotes for strings that",
+ "",
" Use arrow keys to move your avatar.",
+ "",
" QUERY USER TEXT - send TEXT to USER",
" ALL TEXT - send TEXT to all users",
" LOGIN USER - register as USER",
tui.log_msg(tokens[1]);
} else if (tokens[0] === 'UNHANDLED_INPUT') {
tui.log_msg('unknown command');
+ } else if (tokens[0] === 'ARGUMENT_ERROR') {
+ tui.log_msg('syntax error: ' + tokens[1]);
} else if (tokens[0] === 'GAME_ERROR') {
tui.log_msg('game error: ' + tokens[1]);
- } else if (tokens[0] === 'GAME_ERROR') {
- tui.log_msg('game error: ' + tokens[1]);
+ } else if (tokens[0] === 'PONG') {
+ console.log('PONG');
} else {
tui.log_msg('unhandled input: ' + event.data);
}
}
+
+window.setInterval(function() { websocket.send('PING') }, 30000);
</script>
</body>
</html>