big_yx, little_yx = player.fov_stencil.source_yxyx(yx)
map_control = game.get_map(big_yx, 'control')
map_control[little_yx] = control_char
-cmd_SET_TILE_CONTROL.argtypes = 'yx:nonneg char'
+ game.changed = True
+cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char'
def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
player = game.get_player(connection_id)