cmd_TASKS.argtypes = ''
def cmd_ALL(game, msg, connection_id):
+ import math
if not connection_id in game.sessions:
raise GameError('need to be logged in for this')
- t = game.get_thing(game.sessions[connection_id], False)
- game.io.send('CHAT ' + quote(t.nickname + ': ' + msg))
+ speaker = game.get_thing(game.sessions[connection_id], False)
+ for c_id in game.sessions:
+ listener = game.get_thing(game.sessions[c_id], create_unfound=False)
+ d_y = abs(speaker.position.y - listener.position.y)
+ d_x = abs(speaker.position.x - listener.position.x)
+ distance = math.sqrt(d_y ** 2 + d_x ** 2)
+ fov_overlap = 1
+ if listener.fov_stencil[speaker.position] != '.':
+ fov_overlap_tiles = 0
+ for i in range(speaker.fov_stencil.size_i):
+ if speaker.fov_stencil.terrain[i] == '.' and\
+ listener.fov_stencil.terrain[i] == '.':
+ fov_overlap_tiles += 1
+ fov_overlap = fov_overlap_tiles / speaker.fov_stencil.size_i
+ volume = fov_overlap / max(1, distance)
+ game.io.send('CHAT ' +
+ quote('(volume: %.3f) %s: %s' % (volume, speaker.nickname, msg)),
+ c_id)
cmd_ALL.argtypes = 'string'
def cmd_LOGIN(game, nick, connection_id):
cmd_TURN.argtypes = 'int:nonneg'
def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
+ player = game.get_thing(game.sessions[connection_id], False)
+ if player.fov_stencil[yx] == '.':
+ raise GameError('cannot annotate tile outside field of view')
if not game.can_do_tile_with_pw(yx, pw):
raise GameError('wrong password for tile')
if msg == ' ':
cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
def cmd_PORTAL(game, yx, msg, pw, connection_id):
+ player = game.get_thing(game.sessions[connection_id], False)
+ if player.fov_stencil[yx] == '.':
+ raise GameError('cannot edit portal on tile outside field of view')
if not game.can_do_tile_with_pw(yx, pw):
raise GameError('wrong password for tile')
if msg == ' ':
else:
game.portals[yx] = msg
game.changed = True
-cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string string'
+cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
def cmd_GOD_ANNOTATE(game, yx, msg):
game.annotations[yx] = msg
def cmd_GOD_PORTAL(game, yx, msg):
game.portals[yx] = msg
game.changed = True
-cmd_PORTAL.argtypes = 'yx_tuple:nonneg string'
+cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string'
def cmd_GET_ANNOTATION(game, yx, connection_id):
- annotation = '(none)';
- if yx in game.annotations:
- annotation = game.annotations[yx]
+ player = game.get_thing(game.sessions[connection_id], False)
+ annotation = '(unknown)';
+ if player.fov_stencil[yx] == '.':
+ annotation = '(none)';
+ if yx in game.annotations:
+ annotation = game.annotations[yx]
game.io.send('ANNOTATION %s %s' % (yx, quote(annotation)))
cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg'