class ThingBase:
type_ = '?'
+ carrying = False
def __init__(self, game, id_=0, position=(YX(0, 0), YX(0, 0))):
self.game = game
protection = '.'
commandable = False
carried = False
- carrying = False
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
lowered_nick,
lowered_msg)),
c_id)
+ if listener.fov_test(self.position[0], self.position[1]):
+ self.game.io.send('CHATFACE %s' % self.id_)