dijkstra_map = DijkstraMap(game.maps, speaker.position,
largest_audible_distance, game.get_map)
for c_id in game.sessions:
dijkstra_map = DijkstraMap(game.maps, speaker.position,
largest_audible_distance, game.get_map)
for c_id in game.sessions:
raise GameError('need to be logged in for this')
if password in game.admin_passwords:
game.sessions[connection_id]['status'] = 'admin'
raise GameError('need to be logged in for this')
if password in game.admin_passwords:
game.sessions[connection_id]['status'] = 'admin'