for little_yx in [little_yx for little_yx in self.annotations[big_yx]
if player.fov_test(big_yx, little_yx)]:
target_yx = player.fov_stencil.target_yx(big_yx, little_yx)
for little_yx in [little_yx for little_yx in self.annotations[big_yx]
if player.fov_test(big_yx, little_yx)]:
target_yx = player.fov_stencil.target_yx(big_yx, little_yx)