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Make thing dropping directional.
[plomrogue2]
/
plomrogue
/
game.py
diff --git
a/plomrogue/game.py
b/plomrogue/game.py
index 143248f4e7afaf0546beca3431fe1df485ca2887..a57a507cfc0a1f1d98d677068f60b3fc6772f3bd 100755
(executable)
--- a/
plomrogue/game.py
+++ b/
plomrogue/game.py
@@
-184,6
+184,8
@@
class Game(GameBase):
def get_string_options(self, string_option_type):
if string_option_type == 'direction':
return self.map_geometry.directions
def get_string_options(self, string_option_type):
if string_option_type == 'direction':
return self.map_geometry.directions
+ elif string_option_type == 'direction+here':
+ return ['HERE'] + self.map_geometry.directions
elif string_option_type == 'char':
return [c for c in
string.digits + string.ascii_letters + string.punctuation + ' ']
elif string_option_type == 'char':
return [c for c in
string.digits + string.ascii_letters + string.punctuation + ' ']