if not speaker:
raise GameError('need to be logged in for this')
largest_audible_distance = 20
- dijkstra_map = DijkstraMap(game.things, game.maps, speaker.position,
+ things = [t for t in game.things if t.type_ != 'Player']
+ dijkstra_map = DijkstraMap(things, game.maps, speaker.position,
largest_audible_distance, game.get_map)
for c_id in game.sessions:
listener = game.get_player(c_id)