self.thing.position = self.get_move_target()
if self.thing.carrying:
self.thing.carrying.position = self.thing.position
+ self.thing.game.changed_fovs = True
big_yx = self.thing.position[0]
little_yx = self.thing.position[1]
self.thing.game.maps[big_yx][little_yx] = self.args[0]
+ self.thing.game.changed_fovs = True
if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
continue
self.thing.game.maps[yxyx[0]][yxyx[1]] = '.'
+ self.thing.game.changed_fovs = True
to_pick_up = self.thing.game.get_thing(self.args[0])
to_pick_up.position = self.thing.position[:]
self.thing.carrying = to_pick_up
+ #self.thing.game.changed_fovs = True
t.accept(self.thing.carrying)
break
self.thing.carrying = None
+ #self.thing.game.changed_fovs = True
t.open()
else:
t.close()
+ self.thing.game.changed_fovs = True
self.thing.send_msg('RANDOM_COLORS')
self.thing.send_msg('CHAT "You are drunk now."')
self.thing.drunk = 10000
+ self.thing.game.changed_fovs = True
self.thing.game.things += [t]
t.design = self.thing.game.hats[self.thing.name]
del self.thing.game.hats[self.thing.name]
+ self.thing.send_msg('CHAT "You drop your hat."')
+ for remixer in [t for t in self.thing.game.things
+ if t.type_ == 'HatRemixer'
+ and t.position == self.thing.position]:
+ remixer.accept(t)
+ break
else:
+ from plomrogue.misc import quote
self.thing.game.hats[self.thing.name] = self.thing.carrying.design
self.thing.game.things.remove(self.thing.carrying)
self.thing.carrying = None
+ self.thing.send_msg('CHAT "You put on a hat."')