From: Christian Heller <c.heller@plomlompom.de>
Date: Wed, 11 Mar 2015 13:33:33 +0000 (+0100)
Subject: Fix buggy map existence test in command_worldactive().
X-Git-Url: https://plomlompom.com/repos/do_day?a=commitdiff_plain;h=90fff7c06542e4c878d4ebc06821daa0b62012f2;p=plomrogue

Fix buggy map existence test in command_worldactive().
---

diff --git a/roguelike-server b/roguelike-server
index 87a4e24..64ae118 100755
--- a/roguelike-server
+++ b/roguelike-server
@@ -1367,7 +1367,7 @@ def command_worldactive(worldactive_string):
                 if 0 == Thing:
                     player_exists = True
                     break
-            if wait_exists and player_exists and world_db["MAP"]:
+            if wait_exists and player_exists and "MAP" in world_db:
                 for id in world_db["Things"]:
                     if world_db["Things"][id]["T_LIFEPOINTS"]:
                         build_fov_map(world_db["Things"][id])