9 #include <stdint.h> /* for uint8_t */
10 #include "yx_uint16.h" /* for yx_uint16 coordinates */
15 /* Call some meta game / window management actions dependent on key. If the
16 * "quit" action is called, return 1 only instead of doing anything directly.
18 extern uint8_t meta_keys(int key, struct World * world);