X-Git-Url: https://plomlompom.com/repos/do_todos?a=blobdiff_plain;ds=sidebyside;f=TODO;h=b67ee67445e8f7713ea64193a4071c78104c4731;hb=81ede569ba143ba5f14f9773cfe1f5d9e866a1cd;hp=7557ab3f4a7b144bacf3f097af34a212c01e4520;hpb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;p=plomrogue diff --git a/TODO b/TODO index 7557ab3..b67ee67 100644 --- a/TODO +++ b/TODO @@ -1,26 +1,27 @@ Next planned steps in plomrogue development: -IN GENERAL: +BOTH SERVER/CLIENT: - expand use of hardcoded_strings module(s) -BOTH SERVER/CLIENT: - - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss +- quote escaping in token_from_line() -SERVER: +- do something about common crashes caused by server/client miscommunication -- consider - +SERVER: -- save confserver/world data in record and save file, too; handle them like god - commands +- fix hardcoded MAGIC MEAT eating message in thing_actions.c CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping + +- only send "ITEM_HERE" query to server when the dependent window is open + +BUILD PROCESS: -- make log scrollable +- erlehmann's redo scripts are not OSX-compliant, see: +