X-Git-Url: https://plomlompom.com/repos/do_todos?a=blobdiff_plain;f=src%2Froguelike.h;h=a9333627df9d38bd52c4465df8c8507c24bc6e36;hb=8adb91a7c7de0716ce55784322e239415bf06e06;hp=45e63b9ae0d97573a43592fa38d6e9499eb338fe;hpb=47d7b87570ce3c79d3e0a6b8e765c74d065b6ba5;p=plomrogue diff --git a/src/roguelike.h b/src/roguelike.h index 45e63b9..a933362 100644 --- a/src/roguelike.h +++ b/src/roguelike.h @@ -1,6 +1,7 @@ #ifndef ROGUELIKE_H #define ROGUELIKE_H +#include #include #include "yx_uint16.h" @@ -17,6 +18,7 @@ struct World { uint32_t turn; char * log; struct Map * map; + struct Item * item; struct Monster * monster; struct Player * player; }; @@ -25,19 +27,28 @@ struct Map { struct yx_uint16 offset; char * cells; }; -uint16_t rrand(char, uint32_t); -void update_log (struct World *, char *); +extern uint16_t rrand(char, uint32_t); +extern void update_log (struct World *, char *); -struct Map init_map (); -void map_scroll (struct Map *, char); +extern struct Map init_map (); +extern void map_scroll (struct Map *, char); -void turn_over (struct World *, char); -void save_game(struct World *); +extern void turn_over (struct World *, char); +extern void save_game(struct World *); -void toggle_window (struct WinMeta *, struct Win *); -void scroll_pad (struct WinMeta *, char); -void growshrink_active_window (struct WinMeta *, char); +extern void toggle_window (struct WinMeta *, struct Win *); +extern void scroll_pad (struct WinMeta *, char); +extern void growshrink_active_window (struct WinMeta *, char); -unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); +extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + +extern void write_map_objects_monsterdata (void *, FILE *); +extern void readwrite_map_objects_dummy (void *, FILE *); +extern void write_map_objects (void * start, FILE *, void (*) (void *, FILE *) ); +extern void read_map_objects_monsterdata (void *, FILE *); +extern void read_map_objects (void *, FILE *, size_t, void (*) (void *, FILE *) ); +extern void build_map_objects_monsterdata (void *); +extern void build_map_objects_itemdata (void *); +extern void build_map_objects (void *, unsigned char, size_t, void (*) (void *), struct Map *); #endif