From: Christian Heller Date: Wed, 12 Jun 2013 22:58:22 +0000 (+0200) Subject: Use a Win struct starty attribute too, instead of endlessly calling getbegy on curses... X-Git-Tag: tce~1231 X-Git-Url: https://plomlompom.com/repos/edit?a=commitdiff_plain;h=165320332a172d597e9b312d6b5d17af6abaa507;p=plomrogue Use a Win struct starty attribute too, instead of endlessly calling getbegy on curses win. --- diff --git a/windows.c b/windows.c index d21ec2b..02eba7a 100644 --- a/windows.c +++ b/windows.c @@ -101,10 +101,10 @@ static struct yx place_window (struct WinMeta * win_meta, struct Win * win) { start.y = 1; if (0 != win->prev) { struct Win * win_top = win->prev; - while (getbegy(win_top->curses) != 1) + while (win_top->starty != 1) win_top = win_top->prev; // else, default to placing window in new top start.x = win_top->startx + win_top->width + 1; // column to the right of the last one - uint16_t winprev_maxy = getbegy(win->prev->curses) + getmaxy(win->prev->curses); + uint16_t winprev_maxy = win->prev->starty + getmaxy(win->prev->curses); if (win->width <= win->prev->width && win->height < win_meta->height - winprev_maxy) { start.x = win->prev->startx; // place window below previous window if it fits start.y = winprev_maxy + 1; } // vertically and is not wider than its predecessor @@ -115,10 +115,10 @@ static struct yx place_window (struct WinMeta * win_meta, struct Win * win) { while (win_up != win_top) { win_upup = win_up->prev; while (1) { - if (getbegy(win_up->curses) != getbegy(win_upup->curses)) + if (win_up->starty != win_upup->starty) break; win_upup = win_upup->prev; } - winprev_maxy = getbegy(win_upup->curses) + getmaxy(win_upup->curses); + winprev_maxy = win_upup->starty + getmaxy(win_upup->curses); widthdiff = (win_upup->startx + win_upup->width) - (win_up->startx + win_up->width); if (win->height < win_meta->height - winprev_maxy && win->width < widthdiff) { start.x = win_up->startx + win_up->width + 1; // else try to open new sub column under last @@ -133,6 +133,7 @@ static void update_windows (struct WinMeta * win_meta, struct Win * win) { destroy_window (win); struct yx startyx = place_window(win_meta, win); win->startx = startyx.x; + win->starty = startyx.y; refit_pad(win_meta); win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x); if (0 != win->next) @@ -146,12 +147,12 @@ static void destroy_window (struct Win * win) { static void draw_window_borders (struct Win * win, char active) { // Draw borders of window win, including title. Decorate in a special way if window is marked as active. uint16_t y, x; - for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) { + for (y = win->starty; y <= win->starty + win->height; y++) { mvwaddch(wgetparent(win->curses), y, win->startx - 1, '|'); mvwaddch(wgetparent(win->curses), y, win->startx + win->width, '|'); } for (x = win->startx; x <= win->startx + win->width; x++) { - mvwaddch(wgetparent(win->curses), getbegy(win->curses) - 1, x, '-'); - mvwaddch(wgetparent(win->curses), getbegy(win->curses) + win->height, x, '-'); } + mvwaddch(wgetparent(win->curses), win->starty - 1, x, '-'); + mvwaddch(wgetparent(win->curses), win->starty + win->height, x, '-'); } char min_title_length_visible = 3; // 1 char minimal, plus 2 chars for decoration left/right of title if (win->width >= min_title_length_visible) { uint16_t title_offset = 0; @@ -165,7 +166,7 @@ static void draw_window_borders (struct Win * win, char active) { memcpy(title + 1, win->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(wgetparent(win->curses), getbegy(win->curses) - 1, win->startx + title_offset, title); } } + mvwaddstr(wgetparent(win->curses), win->starty - 1, win->startx + title_offset, title); } } static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) { // Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners. @@ -173,13 +174,13 @@ static void draw_windows_borders (struct Win * win, struct Win * win_active, str if (win == win_active) active = 1; draw_window_borders(win, active); - corners[ccount].tl.y = getbegy(win->curses) - 1; + corners[ccount].tl.y = win->starty - 1; corners[ccount].tl.x = win->startx - 1; - corners[ccount].tr.y = getbegy(win->curses) - 1; + corners[ccount].tr.y = win->starty - 1; corners[ccount].tr.x = win->startx + win->width; - corners[ccount].bl.y = getbegy(win->curses) + win->height; + corners[ccount].bl.y = win->starty + win->height; corners[ccount].bl.x = win->startx - 1; - corners[ccount].br.y = getbegy(win->curses) + win->height; + corners[ccount].br.y = win->starty + win->height; corners[ccount].br.x = win->startx + win->width; if (0 != win->next) { draw_windows_borders (win->next, win_active, corners, ccount + 1); } } diff --git a/windows.h b/windows.h index ab03812..497908e 100644 --- a/windows.h +++ b/windows.h @@ -12,6 +12,7 @@ struct Win { struct Win * prev; struct Win * next; uint16_t startx; + uint16_t starty; uint16_t width; uint16_t height; WINDOW * curses;