1 Next planned steps in plomrogue development:
5 - expand use of hardcoded_strings module(s)
9 - make server and client communicate by specific world state info requests
10 in server/out, replacing server/worldstate
14 - split Available keys window in two (Global keys (maybe drop that, replace it
15 by F6 window), Active window's keys)
17 - re-work unnecessary complex command / keybinding / server message mapping
21 - erlehmann's redo scripts are not OSX-compliant, see:
22 <https://github.com/plomlompom/plomrogue/issues/2>