3 * Routines for the game map window.
11 /* Try changing map window's focus into direction "d" (north = "N" etc.). */
12 extern void map_scroll(char d);
14 /* Center map window on player (even if it is non-visible). */
15 extern void map_center();
17 /* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
18 extern void toggle_autofocus();