1 from plomrogue.misc import quote
2 from plomrogue.errors import GameError, ArgError
6 # TODO: instead of sending tasks, thing types etc. on request, send them on connection
8 def cmd_TASKS(game, connection_id):
9 game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id)
10 cmd_TASKS.argtypes = ''
12 def cmd_THING_TYPES(game, connection_id):
13 for t_t in game.thing_types.values():
14 game.io.send('THING_TYPE %s %s' % (t_t.get_type(), quote(t_t.symbol_hint)),
16 cmd_THING_TYPES.argtypes = ''
18 def cmd_TERRAINS(game, connection_id):
19 for t in game.terrains.keys():
20 game.io.send('TERRAIN %s %s' % (quote(t), quote(game.terrains[t])),
22 cmd_TERRAINS.argtypes = ''
24 def cmd_ALL(game, msg, connection_id):
25 speaker = game.get_player(connection_id)
27 raise GameError('need to be logged in for this')
28 speaker.sound(speaker.name, msg)
29 cmd_ALL.argtypes = 'string'
31 def cmd_SPAWN_POINT(game, big_yx, little_yx):
32 if little_yx.y >= game.map_geometry.size.y or \
33 little_yx.x >= game.map_geometry.size.x:
34 raise GameError('illegal spawn point')
35 game.spawn_point = big_yx, little_yx
36 cmd_SPAWN_POINT.argtypes = 'yx_tuple yx_tuple:nonneg'
38 def cmd_LOGIN(game, nick, connection_id):
39 for t in [t for t in game.things if t.type_ == 'Player' and t.name == nick]:
40 raise GameError('name already in use')
41 if game.get_player(connection_id):
42 raise GameError('cannot log in twice')
43 t = game.add_thing('Player', game.spawn_point)
44 t.thing_char = game.get_next_player_char()
45 game.sessions[connection_id] = {
49 game.io.send('LOGIN_OK', connection_id)
51 game.io.send('CHAT ' + quote(t.name + ' entered the map.'))
52 game.io.send('PLAYER_ID %s' % t.id_, connection_id)
53 for s in [s for s in game.things
54 if s.type_ == 'SpawnPoint' and s.name == t.name]:
55 t.position = s.position
58 cmd_LOGIN.argtypes = 'string'
60 def cmd_BECOME_ADMIN(game, password, connection_id):
61 player = game.thing_types['Player'](game)
63 raise GameError('need to be logged in for this')
64 if password in game.admin_passwords:
65 game.sessions[connection_id]['status'] = 'admin'
66 game.io.send('ADMIN_OK', connection_id)
68 raise GameError('wrong password')
69 cmd_BECOME_ADMIN.argtypes = 'string'
71 def cmd_ADMIN_PASSWORD(game, password):
72 game.admin_passwords += [password]
73 cmd_ADMIN_PASSWORD.argtypes = 'string'
75 def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id):
76 player = game.get_player(connection_id)
78 raise GameError('need to be logged in for this')
79 if not game.sessions[connection_id]['status'] == 'admin':
80 raise GameError('need to be admin for this')
81 big_yx, little_yx = player.fov_stencil.source_yxyx(yx)
82 map_control = game.get_map(big_yx, 'control')
83 map_control[little_yx] = control_char
85 game.record_fov_change((big_yx, little_yx))
86 cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char'
88 def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id):
89 player = game.get_player(connection_id)
91 raise GameError('need to be logged in for this')
92 if not game.sessions[connection_id]['status'] == 'admin':
93 raise GameError('need to be admin for this')
94 t = game.get_thing(thing_id)
96 raise GameError('thing of ID %s not found' % thing_id)
97 t.protection = protection_char
99 cmd_THING_PROTECTION.argtypes = 'int:pos char'
101 def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id):
102 player = game.get_player(connection_id)
104 raise GameError('need to be logged in for this')
105 if not game.sessions[connection_id]['status'] == 'admin':
106 raise GameError('need to be admin for this')
107 if tile_class == '.':
108 raise GameError('tile class "." must remain unprotected')
109 game.map_control_passwords[tile_class] = password
111 cmd_SET_MAP_CONTROL_PASSWORD.argtypes = 'char string'
113 def cmd_NICK(game, nick, connection_id):
114 for t in [t for t in game.things if t.type_ == 'Player' and t.name == nick]:
115 raise GameError('name already in use')
116 t = game.get_player(connection_id)
118 raise GameError('can only rename when already logged in')
121 game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
123 cmd_NICK.argtypes = 'string'
125 def cmd_GET_GAMESTATE(game, connection_id):
126 game.send_gamestate(connection_id)
127 cmd_GET_GAMESTATE.argtypes = ''
129 # def cmd_QUERY(game, target_nick, msg, connection_id):
130 # if not connection_id in game.sessions:
131 # raise GameError('can only query when logged in')
132 # t = game.get_thing(game.sessions[connection_id], False)
133 # source_nick = t.name
134 # for t in [t for t in game.things if t.type_ == 'Player' and t.name == target_nick]:
135 # for c_id in game.sessions:
136 # if game.sessions[c_id] == t.id_:
137 # game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id)
138 # game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id)
140 # raise GameError('target user offline')
141 # raise GameError('can only query with registered nicknames')
142 # cmd_QUERY.argtypes = 'string string'
144 def cmd_PING(game, connection_id):
145 game.io.send('PONG', connection_id)
146 cmd_PING.argtypes = ''
148 def cmd_TURN(game, n):
150 cmd_TURN.argtypes = 'int:nonneg'
152 def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
154 raise ArgError('annotation text must be <= 500 characters')
155 player = game.get_player(connection_id)
156 big_yx, little_yx = player.fov_stencil.source_yxyx(yx)
157 if not player.fov_test(big_yx, little_yx):
158 raise GameError('cannot annotate tile outside field of view')
159 if not game.can_do_tile_with_pw(big_yx, little_yx, pw):
160 raise GameError('wrong password for tile')
162 if big_yx in game.annotations:
163 if little_yx in game.annotations[big_yx]:
164 del game.annotations[big_yx][little_yx]
166 if big_yx not in game.annotations:
167 game.annotations[big_yx] = {}
168 game.annotations[big_yx][little_yx] = msg
170 cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
172 def cmd_PORTAL(game, yx, msg, pw, connection_id):
173 player = game.get_player(connection_id)
174 big_yx, little_yx = player.fov_stencil.source_yxyx(yx)
175 if not player.fov_test(big_yx, little_yx):
176 raise GameError('cannot edit portal on tile outside field of view')
177 if not game.can_do_tile_with_pw(big_yx, little_yx, pw):
178 raise GameError('wrong password for tile')
180 if big_yx in game.portals:
181 if little_yx in game.portals[big_yx]:
182 del game.portals[big_yx][little_yx]
184 if big_yx not in game.portals:
185 game.portals[big_yx] = {}
186 game.portals[big_yx][little_yx] = msg
188 cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
190 def cmd_GOD_ANNOTATE(game, big_yx, little_yx, msg):
191 if big_yx not in game.annotations:
192 game.annotations[big_yx] = {}
193 game.annotations[big_yx][little_yx] = msg
195 cmd_GOD_ANNOTATE.argtypes = 'yx_tuple yx_tuple:nonneg string'
197 def cmd_GOD_PORTAL(game, big_yx, little_yx, msg):
198 if big_yx not in game.portals:
199 game.portals[big_yx] = {}
200 game.portals[big_yx][little_yx] = msg
202 cmd_GOD_PORTAL.argtypes = 'yx_tuple yx_tuple:nonneg string'
204 def cmd_MAP_LINE(game, big_yx, y, line):
205 map_ = game.get_map(big_yx)
206 map_.set_line(y, line)
207 cmd_MAP_LINE.argtypes = 'yx_tuple int:nonneg string'
209 def cmd_MAP(game, geometry, size):
210 from plomrogue.mapping import MapGeometryHex, MapGeometrySquare
211 map_geometry_class = MapGeometrySquare
212 if geometry == 'Hex':
213 map_geometry_class = MapGeometryHex
214 game.new_world(map_geometry_class(size))
215 cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
217 def cmd_MAP_CONTROL_LINE(game, big_yx, y, line):
218 map_control = game.get_map(big_yx, 'control')
219 map_control.set_line(y, line)
220 cmd_MAP_CONTROL_LINE.argtypes = 'yx_tuple int:nonneg string'
222 def cmd_MAP_CONTROL_PW(game, tile_class, password):
223 game.map_control_passwords[tile_class] = password
224 cmd_MAP_CONTROL_PW.argtypes = 'char string'
226 def cmd_THING(game, big_yx, little_yx, thing_type, thing_id):
227 if thing_type not in game.thing_types:
228 raise GameError('illegal thing type %s' % thing_type)
229 _ = game.get_map(big_yx)
230 game.add_thing(thing_type, (big_yx, little_yx), id_=thing_id)
232 cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg'
234 def cmd_THING_NAME(game, thing_id, name, pw, connection_id):
235 # TODO check if thing in FOV
236 t = game.get_thing(thing_id)
238 raise GameError('thing of ID %s not found' % thing_id)
239 if not game.can_do_thing_with_pw(t, pw):
240 raise GameError('wrong password for thing')
243 cmd_THING_NAME.argtypes = 'int:pos string string'
245 def cmd_GOD_THING_NAME(game, thing_id, name):
246 t = game.get_thing(thing_id)
248 raise GameError('thing of ID %s not found' % thing_id)
250 cmd_GOD_THING_NAME.argtypes = 'int:pos string'
252 def cmd_GOD_THING_PROTECTION(game, thing_id, protection_char):
253 t = game.get_thing(thing_id)
255 raise GameError('thing of ID %s not found' % thing_id)
256 t.protection = protection_char
257 cmd_GOD_THING_PROTECTION.argtypes = 'int:pos char'
259 def cmd_THING_DOOR_CLOSED(game, thing_id):
260 t = game.get_thing(thing_id)
262 raise GameError('thing of ID %s not found' % thing_id)
263 if not t.type_ == 'Door':
264 raise GameError('thing of ID %s not door' % thing_id)
268 cmd_THING_DOOR_CLOSED.argtypes = 'int:pos'
270 def cmd_THING_MUSICPLAYER_SETTINGS(game, thing_id, playing, index, repeat):
271 t = game.get_thing(thing_id)
273 raise GameError('thing of ID %s not found' % thing_id)
274 if not t.type_ == 'MusicPlayer':
275 raise GameError('thing of ID %s not music player' % thing_id)
277 t.playlist_index = index
279 cmd_THING_MUSICPLAYER_SETTINGS.argtypes = 'int:pos bool int bool'
281 def cmd_THING_MUSICPLAYER_PLAYLIST_ITEM(game, thing_id, title, length):
282 t = game.get_thing(thing_id)
284 raise GameError('thing of ID %s not found' % thing_id)
285 if not t.type_ == 'MusicPlayer':
286 raise GameError('thing of ID %s not music player' % thing_id)
287 t.playlist += [(title, length)]
288 cmd_THING_MUSICPLAYER_PLAYLIST_ITEM.argtypes = 'int:pos string int:pos'
290 def cmd_THING_BOTTLE_EMPTY(game, thing_id):
291 t = game.get_thing(thing_id)
293 raise GameError('thing of ID %s not found' % thing_id)
294 if not t.type_ == 'Bottle':
295 raise GameError('thing of ID %s not bottle' % thing_id)
297 cmd_THING_BOTTLE_EMPTY.argtypes = 'int:pos'
299 def cmd_THING_INSTALLED(game, thing_id):
300 t = game.get_thing(thing_id)
302 raise GameError('thing of ID %s not found' % thing_id)
303 if not hasattr(t, 'installable'):
304 raise GameError('thing of ID %s not installable' % thing_id)
306 cmd_THING_INSTALLED.argtypes = 'int:pos'
308 def cmd_PLAYER_FACE(game, face, connection_id):
309 t = game.get_player(connection_id)
311 raise GameError('can only draw face when already logged in')
313 raise GameError('wrong face string length')
314 game.faces[t.name] = face
316 cmd_PLAYER_FACE.argtypes = 'string'
318 def cmd_GOD_PLAYER_FACE(game, name, face):
320 raise GameError('wrong face string length')
321 game.faces[name] = face
322 cmd_GOD_PLAYER_FACE.argtypes = 'string string'
324 def cmd_GOD_PLAYER_HAT(game, name, hat):
326 raise GameError('wrong hat string length')
327 game.hats[name] = hat
328 cmd_GOD_PLAYER_HAT.argtypes = 'string string'
330 def cmd_THING_HAT_DESIGN(game, thing_id, design):
331 if len(design) != 18:
332 raise GameError('hat design of wrong length')
333 t = game.get_thing(thing_id)
335 raise GameError('thing of ID %s not found' % thing_id)
337 raise GameError('thing of ID %s not a hat' % thing_id)
339 cmd_THING_HAT_DESIGN.argtypes = 'int:pos string'