1 from plomrogue.misc import quote
2 from plomrogue.errors import GameError
3 from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex
7 def cmd_TASKS(game, connection_id):
9 game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id)
10 cmd_TASKS.argtypes = ''
12 def cmd_ALL(game, msg, connection_id):
14 if not connection_id in game.sessions:
15 raise GameError('need to be logged in for this')
16 speaker = game.get_thing(game.sessions[connection_id], False)
17 for c_id in game.sessions:
18 listener = game.get_thing(game.sessions[c_id], create_unfound=False)
19 d_y = abs(speaker.position.y - listener.position.y)
20 d_x = abs(speaker.position.x - listener.position.x)
21 d = math.sqrt(d_y ** 2 + d_x ** 2)
22 distance = '(close)' if d < 3 else '(distant)'
23 game.io.send('CHAT ' +
24 quote('%s %s: %s' % (distance, speaker.nickname, msg)),
26 cmd_ALL.argtypes = 'string'
28 def cmd_LOGIN(game, nick, connection_id):
29 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
30 raise GameError('name already in use')
31 if connection_id in game.sessions:
32 raise GameError('cannot log in twice')
33 t = game.thing_types['player'](game)
34 t.position = YX(game.map.size.y // 2, game.map.size.x // 2)
35 game.things += [t] # TODO refactor into Thing.__init__?
36 game.sessions[connection_id] = t.id_
37 game.io.send('LOGIN_OK', connection_id)
39 game.io.send('CHAT ' + quote(t.nickname + ' entered the map.'))
40 game.io.send('PLAYER_ID %s' % t.id_, connection_id)
42 cmd_LOGIN.argtypes = 'string'
44 def cmd_NICK(game, nick, connection_id):
45 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
46 raise GameError('name already in use')
47 if not connection_id in game.sessions:
48 raise GameError('can only rename when already logged in')
49 t_id = game.sessions[connection_id]
50 t = game.get_thing(t_id, False)
53 game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
55 cmd_NICK.argtypes = 'string'
57 def cmd_GET_GAMESTATE(game, connection_id):
58 game.send_gamestate(connection_id)
59 cmd_GET_GAMESTATE.argtypes = ''
61 def cmd_QUERY(game, target_nick, msg, connection_id):
62 if not connection_id in game.sessions:
63 raise GameError('can only query when logged in')
64 t = game.get_thing(game.sessions[connection_id], False)
65 source_nick = t.nickname
66 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]:
67 for c_id in game.sessions:
68 if game.sessions[c_id] == t.id_:
69 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id)
70 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id)
72 raise GameError('target user offline')
73 raise GameError('can only query with registered nicknames')
74 cmd_QUERY.argtypes = 'string string'
76 def cmd_PING(game, connection_id):
77 game.io.send('PONG', connection_id)
78 cmd_PING.argtypes = ''
80 def cmd_TURN(game, n):
82 cmd_TURN.argtypes = 'int:nonneg'
84 def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
85 player = game.get_thing(game.sessions[connection_id], False)
86 if player.fov_stencil[yx] == '.':
87 raise GameError('cannot annotate tile outside field of view')
88 if not game.can_do_tile_with_pw(yx, pw):
89 raise GameError('wrong password for tile')
91 if yx in game.annotations:
92 del game.annotations[yx]
94 game.annotations[yx] = msg
96 cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
98 def cmd_PORTAL(game, yx, msg, pw, connection_id):
99 player = game.get_thing(game.sessions[connection_id], False)
100 if player.fov_stencil[yx] == '.':
101 raise GameError('cannot edit portal on tile outside field of view')
102 if not game.can_do_tile_with_pw(yx, pw):
103 raise GameError('wrong password for tile')
105 if yx in game.portals:
108 game.portals[yx] = msg
110 cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
112 def cmd_GOD_ANNOTATE(game, yx, msg):
113 game.annotations[yx] = msg
115 cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
117 def cmd_GOD_PORTAL(game, yx, msg):
118 game.portals[yx] = msg
120 cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string'
122 def cmd_GET_ANNOTATION(game, yx, connection_id):
123 player = game.get_thing(game.sessions[connection_id], False)
124 annotation = '(unknown)';
125 if player.fov_stencil[yx] == '.':
126 annotation = '(none)';
127 if yx in game.annotations:
128 annotation = game.annotations[yx]
129 game.io.send('ANNOTATION %s %s' % (yx, quote(annotation)))
130 cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg'
132 def cmd_MAP_LINE(game, y, line):
133 game.map.set_line(y, line)
134 cmd_MAP_LINE.argtypes = 'int:nonneg string'
136 def cmd_MAP(game, geometry, size):
137 map_geometry_class = globals()['MapGeometry' + geometry]
138 game.new_world(map_geometry_class(size))
139 cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
141 def cmd_MAP_CONTROL_LINE(game, y, line):
142 game.map_control.set_line(y, line)
143 cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string'
145 def cmd_MAP_CONTROL_PW(game, tile_class, password):
146 game.map_control_passwords[tile_class] = password
147 cmd_MAP_CONTROL_PW.argtypes = 'char string'