3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 1 /* PIPE_BUF */
10 #include <limits.h> /* PIPE_BUF */
11 #include <ncurses.h> /* halfdelay(), getch() */
12 #include <stddef.h> /* NULL */
13 #include <stdint.h> /* uint8_t, uint16_t, uint32_t */
14 #include <stdio.h> /* FILE, sprintf(), fseek(), fflush() */
15 #include <string.h> /* strcmp(), strlen(), memcpy() */
16 #include <stdlib.h> /* free(), atoi() */
17 #include <sys/stat.h> /* stat() */
18 #include <sys/types.h> /* time_t */
19 #include <time.h> /* time() */
20 #include <unistd.h> /* access() */
21 #include "../common/try_malloc.h" /* try_malloc() */
22 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
23 #include "../common/readwrite.h" /* try_fopen(), try_fclose(), try_fgets(),
24 * try_fgetc(), textfile_width(), try_fputc(),
25 * read_file_into_queue(),
26 * get_message_from_queue(),
28 #include "control.h" /* try_key() */
29 #include "map.h" /* map_center() */
30 #include "windows.h" /* reset_windows_on_winch(), draw_all_wins() */
31 #include "world.h" /* world global */
35 /* Read next lines of "file" up to (and excluding) a line "%\n" into the
36 * world.player_inventory string.
38 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file);
40 /* Read the next characters in "file" into "map". In detail: Read
41 * world.map.length times world.map.length characters, followed by one ignored
42 * character (that we assume is a newline).
44 static void read_map_cells(FILE * file, char ** map);
46 /* Return value seen by atoi() in next line of "file" when passed to try_fgets()
47 * with the given arguments.
49 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
52 /* If the server's worldstate file has changed since the last read_worldstate(),
53 * return a pointer to its file descriptor; else, return NULL.
55 * Two tests are performed to check for a file change. The file's last data
56 * modification time in seconds via stat() is compared against world.last_update
57 * (and if it is changed, world.last_update is re-set to it). If this does not
58 * verify a change, the first bytes of the file are read to compare the game
59 * turn number described therein to the last read turn number in world.turn.
61 * The stat() check is mostly useless, for it only detects file updates once a
62 * second. But the turn check fails if a new world is generated from turn 1 on:
63 * the new world also starts in turn 1, not signifying any world change to the
64 * turn check. The stat() check detects this change with at most 1 second delay.
66 static FILE * changed_worldstate_file(char * path);
68 /* Attempt to read the server's worldstate file as representation of the game
69 * world in a hard-coded serialization format. Returns 1 on success, or 0 if the
70 * out file wasn't read for supposedly not having changed since a last
71 * read_worldstate() call.
73 * map_center() is triggered by either, the first successful read_worldstate()
74 * (thus on client start), or on turn 1 (thus on world start).
76 static uint8_t read_worldstate();
78 /* If "last_server_answer_time" is too old, send a PING to the server; or, if a
79 * previous PING has not sparked any answer after a while, abort the client.
81 static void ping_pong_test(time_t last_server_answer_time);
83 /* Read server's out file into queue, update "last_server_answer_time" if new
84 * stuff is found there.
86 static void try_growing_queue(time_t * last_server_answer_time);
88 /* Read server out file for messages, act on them (i.e. derive log messages). */
89 static uint8_t read_outfile();
93 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file)
95 char * delimiter = "%\n";
96 free(world.player_inventory);
97 world.player_inventory = NULL; /* Avoids illegal strlen() below. */
100 try_fgets(read_buf, linemax + 1, file, __func__);
101 if (!(strcmp(read_buf, delimiter)))
106 if (world.player_inventory)
108 old_size = strlen(world.player_inventory);
110 int new_size = strlen(read_buf);
111 char * new_inventory = try_malloc(old_size + new_size + 1, __func__);
112 memcpy(new_inventory, world.player_inventory, old_size);
113 int test = sprintf(new_inventory + old_size, "%s", read_buf);
114 exit_trouble(test < 0, __func__, "sprintf");
115 free(world.player_inventory);
116 world.player_inventory = new_inventory;
118 world.player_inventory[strlen(world.player_inventory) - 1] = '\0';
119 world.player_inventory_select = 0;
124 static void read_map_cells(FILE * file, char ** map)
131 *map = try_malloc(world.map.length * world.map.length, __func__);
132 char * map_cells = *map;
134 for (y = 0; y < world.map.length; y++)
136 for (x = 0; x < world.map.length; x++)
138 char c = try_fgetc(file, __func__);
139 map_cells[y * world.map.length + x] = c;
141 try_fgetc(file, __func__);
147 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
150 try_fgets(read_buf, linemax + 1, file, __func__);
151 return atoi(read_buf);
156 static FILE * changed_worldstate_file(char * path)
158 struct stat stat_buf;
159 exit_trouble(stat(path, &stat_buf), __func__, "stat");
160 if (stat_buf.st_mtime != world.last_update)
162 world.last_update = stat_buf.st_mtime;
163 return try_fopen(path, "r", __func__);
165 FILE * file = try_fopen(path, "r", __func__);
167 try_fgets(turn_string, 6, file, __func__);
168 if (world.turn == atoi(turn_string))
170 try_fclose(file, __func__);
173 exit_trouble(fseek(file, 0, SEEK_SET), __func__, "fseek");
179 static uint8_t read_worldstate()
181 char * path = "server/worldstate";
182 char * quit_msg = "No worldstate file found to read. Server may be down.";
183 static uint8_t first_read = 1;
184 exit_err(access(path, F_OK), quit_msg);
185 FILE * file = changed_worldstate_file(path);
190 uint32_t linemax = textfile_width(file);
191 char * read_buf = try_malloc(linemax + 1, __func__);
192 world.turn = read_value_from_line(read_buf, linemax, file);
193 world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
194 read_inventory(read_buf, linemax, file);
195 world.player_pos.y = read_value_from_line(read_buf, linemax, file);
196 world.player_pos.x = read_value_from_line(read_buf, linemax, file);
197 if (1 == world.turn || first_read)
202 world.map.length = read_value_from_line(read_buf, linemax, file);
203 read_map_cells(file, &world.map.cells);
204 read_map_cells(file, &world.mem_map);
206 try_fclose(file, __func__);
212 static void ping_pong_test(time_t last_server_answer_time)
214 static uint8_t ping_sent = 0;
215 time_t now = time(0);
216 if (ping_sent && last_server_answer_time > now - 3) /* Re-set if last */
217 { /* ping was answered */
218 ping_sent = 0; /* with server */
219 return; /* activity. */
221 if (!ping_sent && last_server_answer_time < now - 3)
227 exit_err(last_server_answer_time < now - 6, "Server not answering.");
232 static void try_growing_queue(time_t * last_server_answer_time)
234 if (read_file_into_queue(world.file_server_out, &world.queue))
236 * last_server_answer_time = time(0);
242 static uint8_t read_outfile()
246 while (NULL != (msg = get_message_from_queue(&world.queue)))
248 char * log_prefix = "LOG ";
249 if (!strncmp(msg, log_prefix, strlen(log_prefix)))
252 char * log_msg = msg + strlen(log_prefix);
256 old_size = strlen(world.log);
258 int new_size = strlen(log_msg);
259 char * new_log = try_malloc(old_size + 1 + new_size + 1, __func__);
260 memcpy(new_log, world.log, old_size);
261 int test = sprintf(new_log + old_size, "\n%s", log_msg);
262 exit_trouble(test < 0, __func__, "sprintf");
273 extern void send(char * msg)
275 uint32_t msg_size = strlen(msg) + 1;
276 char * err = "send() tried to send message larger than PIPE_BUF bytes.";
277 exit_err(msg_size > PIPE_BUF, err);
278 try_fwrite(msg, strlen(msg), 1, world.file_server_in, __func__);
279 try_fputc('\n', world.file_server_in, __func__);
280 fflush(world.file_server_in);
285 extern char * io_loop()
287 world.halfdelay = 1; /* Ensures read_worldstate() is only called */
288 halfdelay(world.halfdelay); /* 10 times a second during user inactivity. */
289 uint8_t change_in_client = 0;
290 uint16_t last_focused_turn = world.turn;
291 time_t last_server_answer_time = time(0);
294 try_growing_queue(&last_server_answer_time);
295 ping_pong_test(last_server_answer_time);
298 reset_windows_on_winch();
302 if (change_in_client || read_worldstate() || read_outfile())
304 if (world.turn != last_focused_turn && world.focus_each_turn)
306 last_focused_turn = world.turn;
311 change_in_client = 0;
315 change_in_client = try_key((uint16_t) key);
316 if (2 == change_in_client)
323 return "Sent QUIT to server.";