1 /* src/server/field_of_view.h
3 * Generate field of view maps.
8 #ifndef FIELD_OF_VIEW_H
9 #define FIELD_OF_VIEW_H
11 #include <stdint.h> /* uint8_t */
16 /* States that cells in the field of view map may be in. */
17 enum fov_cell_states {
22 /* Build "t"'s field of view and update its map memory with the result. */
23 extern void build_fov_map(struct Thing * t);