3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 200809L
10 #include <stddef.h> /* NULL */
11 #include <stdint.h> /* uint8_t, uint16_t, uint32_t */
12 #include <stdio.h> /* FILE, printf(), fflush() */
13 #include <stdlib.h> /* free() */
14 #include <string.h> /* strlen(), strcmp(), strncmp(), strdup() */
15 #include <time.h> /* time_t, time() */
16 #include <unistd.h> /* access() */
17 #include "../common/parse_file.h" /* set_err_line_options(), token_from_line(),
18 * err_line(), err_line_inc(), parse_val()
20 #include "../common/readwrite.h" /* try_fopen(), try_fcose(), try_fwrite(),
21 * try_fgets(), textfile_width(), try_fputc(),
22 * atomic_write_finish(), build_temp_path()
24 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
25 #include "../common/try_malloc.h" /* try_malloc() */
26 #include "ai.h" /* ai() */
27 #include "cleanup.h" /* unset_cleanup_flag() */
28 #include "god_commands.h" /* parse_god_command_(1|2|3)arg() */
29 #include "hardcoded_strings.h" /* s */
30 #include "io.h" /* io_round(), save_world() */
31 #include "things.h" /* Thing, get_thing_action_id_by_name(), get_player() */
32 #include "world.h" /* world */
36 /* If "string" and "comparand" match in string, set "c_to_set" to value." */
37 static uint8_t set_char_by_string_comparison(char * string, char * comparand,
38 char * c_to_set, char value);
40 /* Return 1 on world.exists, else 0 and err_line() appropriate error message. */
41 static uint8_t player_commands_allowed();
43 /* Parse player command "tok0" with no argument to player action. */
44 static uint8_t parse_player_command_0arg(char * tok0);
46 /* Parse player command "tok0" with one argument "tok1" to player action. */
47 static uint8_t parse_player_command_1arg(char * tok0, char * tok1);
49 /* Parse/apply command "tok0" (read further tokens as necessary). */
50 static uint8_t parse_command(char * tok0);
52 /* Compares first line of server out file to world.server_test, aborts if they
53 * don't match, but not before unsetting the flags deleting files in the server
54 * directory, for in that case those must be assumed to belong to another server
57 static void server_test();
59 /* Run the game world and its inhabitants (and their actions) until the player
60 * avatar is free to receive new commands (or is dead).
62 static void turn_over();
66 static uint8_t set_char_by_string_comparison(char * string, char * comparand,
67 char * c_to_set, char value)
69 if (!strcmp(string, comparand))
79 static uint8_t player_commands_allowed()
83 return !err_line(1, "No world exists in which to run player commands.");
90 static uint8_t parse_player_command_0arg(char * tok0)
92 struct Thing * player = get_player();
93 if ( !strcmp(tok0, s[S_CMD_WAIT]) || !strcmp(tok0, s[S_CMD_PICKUP])
94 || !strcmp(tok0, s[S_CMD_AI]))
96 if (player_commands_allowed())
98 if (!strcmp(tok0, s[S_CMD_AI]))
104 player->command = get_thing_action_id_by_name(tok0);
116 static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
118 struct Thing * player = get_player();
119 if ( ( parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
120 || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
121 && player_commands_allowed())
123 player->command = get_thing_action_id_by_name(tok0);
126 else if (!strcmp(tok0, s[S_CMD_MOVE]) && player_commands_allowed())
129 if (!( set_char_by_string_comparison(tok1, "east", &dir, 'd')
130 || set_char_by_string_comparison(tok1, "south-east", &dir, 'c')
131 || set_char_by_string_comparison(tok1, "south-west", &dir, 'x')
132 || set_char_by_string_comparison(tok1, "west", &dir, 's')
133 || set_char_by_string_comparison(tok1, "north-west", &dir, 'w')
134 || set_char_by_string_comparison(tok1, "north-east", &dir, 'e')))
139 player->command = get_thing_action_id_by_name(tok0);
151 static uint8_t parse_command(char * tok0)
153 if (parse_player_command_0arg(tok0))
159 char * tok1 = token_from_line(NULL);
160 if (tok1 && ( parse_player_command_1arg(tok0, tok1)
161 || parse_god_command_1arg(tok0, tok1)))
167 char * tok2 = token_from_line(NULL);
168 if (tok2 && parse_god_command_2arg(tok0, tok1, tok2))
174 char * tok3 = token_from_line(NULL);
175 if (tok2 && parse_god_command_3arg(tok0, tok1, tok2, tok3))
187 static void server_test()
189 char test[10 + 1 + 10 + 1 + 1];
190 FILE * file = try_fopen(s[S_PATH_OUT], "r", __func__);
191 try_fgets(test, 10 + 10 + 1 + 1, file, __func__);
192 try_fclose(file, __func__);
193 if (strcmp(test, world.server_test))
195 unset_cleanup_flag(CLEANUP_WORLDSTATE);
196 unset_cleanup_flag(CLEANUP_OUT);
197 unset_cleanup_flag(CLEANUP_IN);
198 char * msg = "Server test string in server output file does not match. "
199 "This indicates that the current server process has been "
200 "superseded by another one.";
207 static void turn_over()
209 struct Thing * player = get_player();
210 struct Thing * thing = player;
211 uint16_t start_turn = world.turn;
212 while ( 0 < player->lifepoints
213 || (0 == player->lifepoints && start_turn == world.turn))
218 thing = world.things;
220 if (0 < thing->lifepoints)
222 if (0 == thing->command)
231 struct ThingAction * ta = get_thing_action(thing->command);
232 if (thing->progress == ta->effort)
245 extern void record(char * msg, uint8_t force)
247 static FILE * file_tmp = NULL;
248 static time_t save_wait = 0;
249 static char * path_tmp;
252 path_tmp = build_temp_path(s[S_PATH_RECORD]);
253 file_tmp = try_fopen(path_tmp, "w", __func__);
254 if (!access(s[S_PATH_RECORD], F_OK))
256 FILE * file_read = try_fopen(s[S_PATH_RECORD], "r", __func__);
257 uint32_t linemax = textfile_width(file_read);
258 char * line = try_malloc(linemax + 1, __func__);
259 while (try_fgets(line, linemax + 1, file_read, __func__))
261 try_fwrite(line, strlen(line), 1, file_tmp, __func__);
264 try_fclose(file_read, __func__);
269 try_fwrite(msg, strlen(msg), 1, file_tmp, __func__);
270 try_fputc('\n', file_tmp, __func__);
272 if (force || time(NULL) > save_wait + 15)
274 save_wait = time(NULL);
276 atomic_write_finish(file_tmp, s[S_PATH_RECORD], path_tmp);
283 extern void obey_msg(char * msg, uint8_t do_record, uint8_t do_verbose)
285 if (world.is_verbose && do_verbose)
287 exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
289 set_err_line_options("Trouble with message: ", msg, 0);
290 char * msg_copy = strdup(msg);
291 char * tok0 = token_from_line(msg_copy);
295 if (parse_command(tok0))
305 char * tokplus = token_from_line(NULL);
306 err_line(!(!tokplus), "Too many arguments, ignoring overflow.");
311 err_line(1, "Unknown command/argument or bad number of tokens.");
317 extern uint8_t io_loop()
321 char * msg = io_round();
327 if (world.is_verbose)
329 exit_trouble(-1 == printf("Input: %s\n", msg), __func__, "printf");
331 if (!strcmp("QUIT", msg))
336 if (!strcmp("PING", msg))
339 char * pong = "PONG\n";
340 try_fwrite(pong, strlen(pong), 1, world.file_out, __func__);
341 fflush(world.file_out);