'long': 'This mode is the first of two steps to change the password for a tile protection character. First enter the tile protection character for which you want to change the password.'
},
'control_pw_pw': {
'long': 'This mode is the first of two steps to change the password for a tile protection character. First enter the tile protection character for which you want to change the password.'
},
'control_pw_pw': {
- 'short': 'change tiles control password',
+ 'short': 'change protection character password',
'long': 'This mode is the second of two steps to change the password for a tile protection character. Enter the new password for the tile protection character you chose.'
},
'control_tile_type': {
'long': 'This mode is the second of two steps to change the password for a tile protection character. Enter the new password for the tile protection character you chose.'
},
'control_tile_type': {
- 'short': 'change tiles control',
+ 'short': 'change tiles protection',
'long': 'This mode is the first of two steps to change tile protection areas on the map. First enter the tile tile protection character you want to write.'
},
'control_tile_draw': {
'long': 'This mode is the first of two steps to change tile protection areas on the map. First enter the tile tile protection character you want to write.'
},
'control_tile_draw': {
- 'short': 'change tiles control',
+ 'short': 'change tiles protection',
'long': 'This mode is the second of two steps to change tile protection areas on the map. Toggle tile protection drawing on/off and move the ?? cursor around the map to draw the selected tile protection character.'
},
'annotate': {
'long': 'This mode is the second of two steps to change tile protection areas on the map. Toggle tile protection drawing on/off and move the ?? cursor around the map to draw the selected tile protection character.'
- self.log_msg('@ enter tile control character for which you want to change the password:')
+ self.log_msg('@ enter tile protection character for which you want to change the password:')
elif self.mode.name == 'control_tile_type':
elif self.mode.name == 'control_tile_type':
- self.log_msg('@ enter tile control character which you want to draw:')
+ self.log_msg('@ enter tile protection character which you want to draw:')
elif self.mode.name == 'control_pw_pw':
elif self.mode.name == 'control_pw_pw':
- self.log_msg('@ enter tile control password for "%s":' % self.tile_control_char)
+ self.log_msg('@ enter tile protection password for "%s":' % self.tile_control_char)
elif self.mode.name == 'control_tile_draw':
elif self.mode.name == 'control_tile_draw':
- self.log_msg('@ can draw tile control character "%s", turn drawing on/off with [%s], finish with [%s].' % (self.tile_control_char, self.keys['toggle_tile_draw'], self.keys['switch_to_admin_enter']))
+ self.log_msg('@ can draw tile protection character "%s", turn drawing on/off with [%s], finish with [%s].' % (self.tile_control_char, self.keys['toggle_tile_draw'], self.keys['switch_to_admin_enter']))