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Server: Send "WORLD_UPDATED" message in parallel to worldstate updating.
[plomrogue]
/
src
/
client
/
map.h
diff --git
a/src/client/map.h
b/src/client/map.h
index 75978c6432d3c05f678bc0f048b3c8973ea1b51a..bd919d85fd3d2aa707f4b61f128a4b914747a697 100644
(file)
--- a/
src/client/map.h
+++ b/
src/client/map.h
@@
-1,4
+1,8
@@
/* src/client/map.h
/* src/client/map.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Routines for the game map window.
*/
*
* Routines for the game map window.
*/
@@
-19,4
+23,6
@@
extern void map_center();
/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
extern void toggle_autofocus();
/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
extern void toggle_autofocus();
+
+
#endif
#endif