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Server: Send "WORLD_UPDATED" message in parallel to worldstate updating.
[plomrogue]
/
src
/
client
/
world.h
diff --git
a/src/client/world.h
b/src/client/world.h
index bf4394a7624fca483be8f3b24c16b66acbb1c38d..745100a3728237c647339f257440b9cd100df52e 100644
(file)
--- a/
src/client/world.h
+++ b/
src/client/world.h
@@
-1,4
+1,8
@@
/* src/client/world.h
/* src/client/world.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Contains the World struct holding all quasi-global game data together.
*/
*
* Contains the World struct holding all quasi-global game data together.
*/
@@
-33,6
+37,7
@@
struct World
char * path_commands; /* path of commands config file */
char * player_inventory; /* one-item-per-line string list of owned items */
char * mem_map; /* map cells of player's map memory */
char * path_commands; /* path of commands config file */
char * player_inventory; /* one-item-per-line string list of owned items */
char * mem_map; /* map cells of player's map memory */
+ char * queue; /* Stores un-processed messages read from the input file. */
struct yx_uint8 player_pos; /* coordinates of player on map */
uint16_t turn; /* world/game turn */
uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */
struct yx_uint8 player_pos; /* coordinates of player on map */
uint16_t turn; /* world/game turn */
uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */