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Load last world state from save file, not from re-stepping record file.
[plomrogue]
/
src
/
common
/
map.h
diff --git
a/src/common/map.h
b/src/common/map.h
index 8d454ca7ab1b040464a3f5a0ab7a86c6824697fb..35bcf2512edc1353d2e63ab12fb5afa95caa13d2 100644
(file)
--- a/
src/common/map.h
+++ b/
src/common/map.h
@@
-6,13
+6,14
@@
#ifndef MAP_H
#define MAP_H
#ifndef MAP_H
#define MAP_H
-#include "yx_uint16.h" /* yx_uint16 struct */
+#include <stdint.h> /* uint16_t */
+
struct Map
{
struct Map
{
- struct yx_uint16 size; /* map's height/width in number of cells */
char * cells; /* sequence of bytes encoding map cells */
char * cells; /* sequence of bytes encoding map cells */
+ uint16_t length; /* map's edge length, i.e. both height and width */
};
};