extern void turn_over (struct World *, char);
extern void save_game(struct World *);
extern void toggle_window (struct WinMeta *, struct Win *);
extern void scroll_pad (struct WinMeta *, char);
extern void growshrink_active_window (struct WinMeta *, char);
extern void turn_over (struct World *, char);
extern void save_game(struct World *);
extern void toggle_window (struct WinMeta *, struct Win *);
extern void scroll_pad (struct WinMeta *, char);
extern void growshrink_active_window (struct WinMeta *, char);