- * nearest thing that is in "t_eye"'s field of view and not "t_eye" and fits
- * criteria set by "filter". On success, return 1, else 0. Values for "filter":
- * "e": thing searched for animate, but not of "t_eye"'s thing type; build
- * path as avoiding things of "t_eye"'s type
- * "c": thing searched for is consumable.
+ * nearest thing that is not "t_eye" and fits criteria set by "filter". On
+ * success, return 1, else 0. Values for "filter":
+ * "e": thing in FOV is animate, but not of "t_eye"'s thing type; build path as
+ * avoiding things of "t_eye"'s type
+ * "c": thing in memorized map is consumable.