+ turn_over();
+ }
+ return 1;
+ }
+ return 0;
+}
+
+
+
+static uint8_t parse_player_command_1arg(char * tok0, char * tok1)
+{
+ struct Thing * player = get_player();
+ if ( ( parse_val(tok0, tok1, s[S_CMD_DROP], '8', (char *) &player->arg)
+ || parse_val(tok0, tok1, s[S_CMD_USE], '8', (char *) &player->arg))
+ && player_commands_allowed())
+ {
+ player->command = get_thing_action_id_by_name(tok0);
+ turn_over();
+ }
+ else if (!strcmp(tok0, s[S_CMD_MOVE]) && player_commands_allowed())
+ {
+ char dir = '\0';
+ if (!( set_char_by_string_comparison(tok1, "east", &dir, 'd')
+ || set_char_by_string_comparison(tok1, "south-east", &dir, 'c')
+ || set_char_by_string_comparison(tok1, "south-west", &dir, 'x')
+ || set_char_by_string_comparison(tok1, "west", &dir, 's')
+ || set_char_by_string_comparison(tok1, "north-west", &dir, 'w')
+ || set_char_by_string_comparison(tok1, "north-east", &dir, 'e')))
+ {
+ return 0;
+ }
+ player->arg = dir;
+ player->command = get_thing_action_id_by_name(tok0);
+ turn_over();
+ }
+ else
+ {
+ return 0;
+ }
+ return 1;
+}
+
+
+
+static uint8_t parse_command_nonmeta(char * tok0)
+{
+ if (parse_player_command_0arg(tok0))
+ {
+ return 1;
+ }
+ else
+ {
+ char * tok1 = token_from_line(NULL);
+ if (tok1 && ( parse_player_command_1arg(tok0, tok1)
+ || parse_god_command_1arg(tok0, tok1)))
+ {
+ return 1;
+ }
+ else
+ {
+ char * tok2 = token_from_line(NULL);
+ if (tok2 && parse_god_command_2arg(tok0, tok1, tok2))