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Actually save player's hitpoints to savefile (instead of, bug, resetting them on...
[plomrogue]
/
src
/
yx_uint16.h
diff --git
a/src/yx_uint16.h
b/src/yx_uint16.h
index 70fc39d1dfaf1ec8836fbfac069c1617024312f9..4751b683719636220275e2d4af3ac420d63ce13e 100644
(file)
--- a/
src/yx_uint16.h
+++ b/
src/yx_uint16.h
@@
-1,6
+1,8
@@
#ifndef YX_UINT16_H
#define YX_UINT16_H
#ifndef YX_UINT16_H
#define YX_UINT16_H
+#include <stdint.h>
+
#define NORTH 1
#define EAST 2
#define SOUTH 3
#define NORTH 1
#define EAST 2
#define SOUTH 3
@@
-11,6
+13,6
@@
struct yx_uint16 {
uint16_t x; };
extern char yx_uint16_cmp (struct yx_uint16, struct yx_uint16);
uint16_t x; };
extern char yx_uint16_cmp (struct yx_uint16, struct yx_uint16);
-struct yx_uint16 mv_yx_in_dir (char, struct yx_uint16);
+
extern
struct yx_uint16 mv_yx_in_dir (char, struct yx_uint16);
#endif
#endif