mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+');
mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+');
mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); }
mvwaddch(win_meta->pad, all_corners[i].tr.y, all_corners[i].tr.x, '+');
mvwaddch(win_meta->pad, all_corners[i].bl.y, all_corners[i].bl.x, '+');
mvwaddch(win_meta->pad, all_corners[i].br.y, all_corners[i].br.x, '+'); }