- expand use of hardcoded_strings module(s)
+SERVER:
+
+- critical bug: replay and exit game state don't match
+
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
CLIENT:
-- split Available keys window in two (Global keys (maybe drop that, replace it
- by F6 window), Active window's keys)
-
- re-work unnecessary complex command / keybinding / server message mapping
BUILD PROCESS: