#!/usr/bin/env python3
-from plomrogue.game import Game
+from plomrogue.game import Game
from plomrogue.io_websocket import PlomWebSocketServer
from plomrogue.io_tcp import PlomTCPServer
+from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, cmd_MAP,
+ cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION,
+ cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE)
+from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE,
+ Task_FLATTEN_SURROUNDINGS)
import sys
if len(sys.argv) != 2:
exit(1)
savefile = sys.argv[1]
game = Game(savefile)
+game.register_command(cmd_PING)
+game.register_command(cmd_LOGIN)
+game.register_command(cmd_QUERY)
+game.register_command(cmd_TURN)
+game.register_command(cmd_MAP)
+game.register_command(cmd_MAP_LINE)
+game.register_command(cmd_GET_ANNOTATION)
+game.register_command(cmd_ANNOTATE)
+game.register_command(cmd_PORTAL)
+game.register_command(cmd_GET_GAMESTATE)
+game.register_task(Task_WAIT)
+game.register_task(Task_MOVE)
+game.register_task(Task_WRITE)
+game.register_task(Task_FLATTEN_SURROUNDINGS)
+game.read_savefile()
game.io.start_loop()
game.io.start_server(8000, PlomWebSocketServer)
game.io.start_server(5000, PlomTCPServer)