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Enable picking up from neighbbor tiles.
[plomrogue2] / plomrogue / tasks.py
index 8b831313c9d69a14f5b92b9f81273a13274e27b3..dbe23153f11d7ee842b04bca60ed694bab40f038 100644 (file)
@@ -76,24 +76,29 @@ class Task_FLATTEN_SURROUNDINGS(Task):
 
 
 class Task_PICK_UP(Task):
+    argtypes = 'int:nonneg'
 
     def check(self):
         if self.thing.carrying:
             raise PlayError('already carrying something')
-        nothing_to_pick_up = True
-        for t in [t for t in self.thing.game.things
-                  if t.portable
-                  and t != self.thing and t.position == self.thing.position and
-                  t.type_ != 'Player']:
-            nothing_to_pick_up = False
-            break
-        if nothing_to_pick_up:
-            raise PlayError('nothing to pick up')
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        neighbors = self.thing.game.map_geometry.\
+            get_neighbors_yxyx(self.thing.position).values()
+        reach = [self.thing.position] + list(neighbors)
+        if to_pick_up is None:
+            raise PlayError('no thing of ID %s exists %s' % self.args[0])
+        elif to_pick_up == self.thing:
+            raise PlayError('cannot pick up oneself')
+        elif to_pick_up.type_ == 'Player':
+            raise PlayError('cannot pick up player')
+        elif to_pick_up.position not in reach:
+            raise PlayError('thing of ID %s not in reach' % self.args[0])
+        elif not to_pick_up.portable:
+            raise PlayError('thing of ID %s not portable' % self.args[0])
 
     def do(self):
-        to_pick_up = [t for t in self.thing.game.things
-                      if t.portable
-                      and t != self.thing and t.position == self.thing.position][0]
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
 
 
@@ -103,8 +108,20 @@ class Task_DROP(Task):
     def check(self):
         if not self.thing.carrying:
             raise PlayError('nothing to drop')
+        if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                raise PlayError('cannot drop full bottle into bottle deposit')
 
     def do(self):
+        if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                t.accept()
+                self.thing.game.things.remove(self.thing.carrying)
+                break
         self.thing.carrying = None
 
 
@@ -128,15 +145,35 @@ class Task_INTOXICATE(Task):
 
     def check(self):
         if self.thing.carrying is None:
-            raise PlayError('nothing to consume')
-        if self.thing.carrying.type_ != 'Consumable':
-            raise PlayError('cannot consume non-consumable')
+            raise PlayError('carrying nothing to drink from')
+        if self.thing.carrying.type_ != 'Bottle':
+            raise PlayError('cannot drink from non-bottle')
+        if not self.thing.carrying.full:
+            raise PlayError('bottle is empty')
 
     def do(self):
-        self.thing.game.things.remove(self.thing.carrying)
-        self.thing.carrying = None
+        self.thing.carrying.full = False
+        self.thing.carrying.empty()
         for c_id in self.thing.game.sessions:
             if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
                 self.thing.game.io.send('RANDOM_COLORS', c_id)
                 self.thing.game.io.send('CHAT "You are drunk now."', c_id)
+                break
         self.thing.drunk = 10000
+
+
+class Task_COMMAND(Task):
+    argtypes = 'string'
+
+    def check(self):
+        if self.thing.carrying is None:
+            raise PlayError('nothing to command')
+        if not self.thing.carrying.commandable:
+            raise PlayError('cannot command this item type')
+
+    def do(self):
+        from plomrogue.misc import quote
+        reply = self.thing.carrying.interpret(self.args[0])
+        for c_id in self.thing.game.sessions:
+            if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
+                self.thing.game.io.send('REPLY ' + quote(reply), c_id)