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Recalc FOVs and their map view results only on relevant changes.
[plomrogue2] / plomrogue / tasks.py
index 2312ab4f6e0b268fa32254c9b5815e713623887c..edfc3d10efddbd1fc4a9d95031b3fd8ea4101aca 100644 (file)
@@ -41,6 +41,7 @@ class Task_MOVE(Task):
         self.thing.position = self.get_move_target()
         if self.thing.carrying:
             self.thing.carrying.position = self.thing.position
+        self.thing.game.changed_fovs = True
 
 
 
@@ -56,6 +57,7 @@ class Task_WRITE(Task):
         big_yx = self.thing.position[0]
         little_yx = self.thing.position[1]
         self.thing.game.maps[big_yx][little_yx] = self.args[0]
+        self.thing.game.changed_fovs = True
 
 
 
@@ -72,6 +74,7 @@ class Task_FLATTEN_SURROUNDINGS(Task):
             if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
                 continue
             self.thing.game.maps[yxyx[0]][yxyx[1]] = '.'
+        self.thing.game.changed_fovs = True
 
 
 
@@ -100,6 +103,7 @@ class Task_PICK_UP(Task):
         to_pick_up = self.thing.game.get_thing(self.args[0])
         to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
+        #self.thing.game.changed_fovs = True
 
 
 
@@ -129,6 +133,7 @@ class Task_DROP(Task):
                 t.accept(self.thing.carrying)
                 break
         self.thing.carrying = None
+        #self.thing.game.changed_fovs = True
 
 
 
@@ -144,6 +149,7 @@ class Task_DOOR(Task):
                 t.open()
             else:
                 t.close()
+        self.thing.game.changed_fovs = True
 
 
 
@@ -163,6 +169,7 @@ class Task_INTOXICATE(Task):
         self.thing.send_msg('RANDOM_COLORS')
         self.thing.send_msg('CHAT "You are drunk now."')
         self.thing.drunk = 10000
+        self.thing.game.changed_fovs = True
 
 
 
@@ -231,12 +238,13 @@ class Task_WEAR(Task):
             t.design = self.thing.game.hats[self.thing.name]
             del self.thing.game.hats[self.thing.name]
             self.thing.send_msg('CHAT "You drop your hat."')
-            for t in [t for t in self.thing.game.things
-                      if t.type_ == 'HatRemixer'
-                      and t.position == self.thing.position]:
-                t.accept(t)
+            for remixer in [t for t in self.thing.game.things
+                            if t.type_ == 'HatRemixer'
+                            and t.position == self.thing.position]:
+                remixer.accept(t)
                 break
         else:
+            from plomrogue.misc import quote
             self.thing.game.hats[self.thing.name] = self.thing.carrying.design
             self.thing.game.things.remove(self.thing.carrying)
             self.thing.carrying = None