#include <stdint.h> /* uint8_t, uint16_t */
#include <stdio.h> /* sprintf() */
#include <string.h> /* strlen() */
-#include "command_db.h" /* get_command_id(), is_command_id_shortdsc() */
+#include "command_db.h" /* get_command_data() */
#include "io.h" /* try_send() */
#include "keybindings.h" /* struct KeyBindingDB, get_command_to_keycode(),
* get_keycode_to_command(), mod_selected_keyb(),
-/* If "cmd" matches "match" in get_available_keycode_to_command(), execute "f"
- * with provided char arguments and return 1; else only return 0.
+/* If "keycode" matches "match" in get_available_keycode_to_command(), execute
+ * "f" with provided char arguments and return 1; else only return 0.
*/
-static uint8_t try_cmd_0args(int cmd, char * match, void (* f) ());
-static uint8_t try_cmd_1args(int cmd, char * match, void (* f) (char), char c);
-static uint8_t try_cmd_2args(int cmd, char * match,
+static uint8_t try_cmd_0args(int keycode, char * match, void (* f) ());
+static uint8_t try_cmd_1args(int keycode, char * match,
+ void (* f) (char), char c);
+static uint8_t try_cmd_2args(int keycode, char * match,
void (* f) (char, char), char c1, char c2);
-/* If "command_id" is id of command named "match", send (via try_send()) a string
- * of "match" + " " + the string representation of "arg" to the server.
- */
-static uint8_t try_player_cmd(int command_id, char * match, char * command_name,
- uint8_t arg);
-
/* Return keycode to "command" if it is available in current window config. */
static uint16_t get_available_keycode_to_command(char * command);
-static uint8_t try_cmd_0args(int cmd, char * match, void (* f) ())
+static uint8_t try_cmd_0args(int keycode, char * match, void (* f) ())
{
- if (cmd == get_available_keycode_to_command(match))
+ if (keycode == get_available_keycode_to_command(match))
{
f();
return 1;
-static uint8_t try_cmd_1args(int cmd, char * match, void (* f) (char), char c)
+static uint8_t try_cmd_1args(int keycode, char * match,
+ void (* f) (char), char c)
{
- if (cmd == get_available_keycode_to_command(match))
+ if (keycode == get_available_keycode_to_command(match))
{
f(c);
return 1;
-static uint8_t try_cmd_2args(int cmd, char * match,
+static uint8_t try_cmd_2args(int keycode, char * match,
void (* f) (char, char), char c1, char c2)
{
- if (cmd == get_available_keycode_to_command(match))
+ if (keycode == get_available_keycode_to_command(match))
{
f(c1, c2);
return 1;
-static uint8_t try_player_cmd(int command_id, char * match, char * command_name,
- uint8_t arg)
-{
- if (is_command_id_shortdsc(command_id, match))
- {
- uint8_t command_size = strlen(command_name);
- uint8_t arg_size = 3;
- char msg[command_size + 1 + arg_size + 1];
- sprintf(msg, "%s %d", command_name, arg);
- try_send(msg);
- return 1;
- }
- return 0;
-}
-
-
-
static uint16_t get_available_keycode_to_command(char * command)
{
uint16_t keycode = get_keycode_to_command(world.kb_global.kbs, command);
return keycode;
}
struct WinConf * wc = get_winconf_by_win(world.wmeta.active);
- if (0 == wc->view)
+ if (0 == wc->view)
{
keycode = get_keycode_to_command(wc->kb.kbs, command);
}
extern uint8_t player_control(int key)
{
- char * command = get_command_to_keycode(world.kb_global.kbs, key);
- if (NULL == command && 0 != world.wmeta.active)
+ char * cmd = get_command_to_keycode(world.kb_global.kbs, key);
+ if (NULL == cmd && 0 != world.wmeta.active)
{
struct WinConf * wc = get_winconf_by_win(world.wmeta.active);
- command = get_command_to_keycode(wc->kb.kbs, key);
+ cmd = get_command_to_keycode(wc->kb.kbs, key);
}
- if (NULL != command)
+ if (NULL != cmd)
{
- uint8_t id = get_command_id(command);
- if ( try_player_cmd(id, "wait", "wait", 0)
- || try_player_cmd(id, "drop", "drop", world.player_inventory_select)
- || try_player_cmd(id, "pick", "pick_up", 0)
- || try_player_cmd(id, "use", "use", world.player_inventory_select)
- || try_player_cmd(id, "player_u", "move", 'N')
- || try_player_cmd(id, "player_d", "move", 'S')
- || try_player_cmd(id, "player_r", "move", 'E')
- || try_player_cmd(id, "player_l", "move", 'W'))
+ struct Command * command_data = get_command_data(cmd);
+ uint8_t arg = (uint8_t) command_data->arg;
+ if ('i' == arg)
{
- return 1;
+ arg = world.player_inventory_select;
}
+ uint8_t command_size = strlen(command_data->server_msg);
+ uint8_t arg_size = 3;
+ char msg[command_size + 1 + arg_size + 1];
+ sprintf(msg, "%s %d", command_data->server_msg, arg);
+ try_send(msg);
+ return 1;
}
return 0;
}