X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;ds=sidebyside;f=TODO;h=9226ff0def768bd29f9bbb0dc3dfa5a68a525f73;hb=6b1d36c9e673fd8f8595119080dca63a39ba483b;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue diff --git a/TODO b/TODO index db62941..9226ff0 100644 --- a/TODO +++ b/TODO @@ -7,22 +7,21 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory - -- in startup script, pipe server output to log file instead of stdout +- be more strict and humble when allocating memory from the stack SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files CLIENT: - enable toggling of window borders - make log scrollable + +- nav_inventory() expects too short inventory string length for i