X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.c;h=b27cf5d5724bfd446b484e90ba045d95ca019b43;hb=d701e79e9297470b56315eefd431c62c9aba28b2;hp=88264072da69f3673bda0b27e2e84b01a11e8ae3;hpb=7290dec4219eaa2325aa00ef6139f715743dba3a;p=plomrogue diff --git a/src/main.c b/src/main.c index 8826407..b27cf5d 100644 --- a/src/main.c +++ b/src/main.c @@ -26,7 +26,9 @@ #include "rrand.h" /* for rrand(), rrand_seed() */ #include "rexit.h" /* for exit_game(), exit_err() */ #include "command_db.h" /* for init_command_db(), is_command_id_shortdsc() */ -#include "control.h" /* for *_control(), get_available_keycode_to_action() */ +#include "control.h" /* for control_by_id(), player_control(), + * get_available_keycode_to_action() + */ @@ -150,12 +152,10 @@ int main(int argc, char *argv[]) curs_set(0); keypad(screen, TRUE); raw(); - char * err_winmem = "Trouble with init_win_meta() in main ()."; - exit_err(init_win_meta(screen, &world.wmeta), err_winmem); + init_win_meta(screen); set_cleanup_flag(CLEANUP_WIN_META); - load_interface_conf(/*&world*/); + load_interface_conf(); set_cleanup_flag(CLEANUP_INTERFACE_CONF); - err_winmem = "Trouble with draw_all_wins() in main()."; /* Focus map on player. */ struct MapObj * player = get_player(); @@ -184,12 +184,12 @@ int main(int argc, char *argv[]) { world.inventory_select = getc(file); } - record_control(action); + player_control_by_id(action); } } while (1) { - draw_all_wins(world.wmeta); + draw_all_wins(); key = getch(); wc = get_winconf_by_win(world.wmeta->active); if ( (1 == wc->view && wingeom_control(key)) @@ -207,7 +207,7 @@ int main(int argc, char *argv[]) { world.inventory_select = getc(file); } - record_control(action); + player_control_by_id(action); } } else if (meta_control(key)) @@ -224,25 +224,15 @@ int main(int argc, char *argv[]) while (1) { save_game(); - draw_all_wins(world.wmeta); + draw_all_wins(); key = getch(); wc = get_winconf_by_win(world.wmeta->active); - if (1 == wc->view && wingeom_control(key)) - { - continue; - } - else if (2 == wc->view && winkeyb_control(key)) - { - continue; - } - if ( (1 == wc->view && wingeom_control(key)) || (2 == wc->view && winkeyb_control(key)) - || (0 != player->lifepoints && player_control(key))) + || (0 != player->lifepoints && player_control_by_key(key))) { continue; } - if (meta_control(key)) { exit_game();