X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=README;h=39fb9222ee87f59262329d1b53e7635abd9b9307;hb=5ab44c9fcd8d0186ec42e5523437a36e47a19673;hp=788089759ca199ca1461441dab62a35ff62aaed4;hpb=71b47e848b6d47901693af4312f00b020641923c;p=plomrogue diff --git a/README b/README index 7880897..39fb922 100644 --- a/README +++ b/README @@ -2,23 +2,24 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet an enemy, but they don't -really fight. A map gets generated randomly; it's seed can be saved and -later reloaded. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. You can move around a player and meet a random number enemies; +they will occasionally hit you (and each other) on contact, but without +consequences (no hitpoints implemented yet). The map gets generated +randomly, too. There is only one save file (named "savefile"), and it +gets overwritten each new turn. To start over with a new world, delete +it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue make ./roguelike -Use option -l to load an existing map seed. - Default keybindings ------------------- @@ -39,8 +40,6 @@ _ shrink window horizontally + grow window vertically - shrink window vertically -s save seed of map - w scroll map up x scroll map down a scroll map left @@ -49,9 +48,18 @@ t move player up b move player down f move player left h move player rifght -. wait one turn +. next turn / wait S save current keybindings UP navigate selection upwards in keybinding editing window DOWN navigate selection downwards in keybinding editing window RETURN modify keybinding selected in keybinding editing window + +Replay game recording +--------------------- + +Run "./roguelike -s" to watch a recording of the current game from the +beginning. Hit the "next turn / wait" key to increment turns. Keys to +manage windows, scroll on the map and quit the program are active; keys +to perform player actions are inactive. Append a number to the -s option +(like "-s100") to start the recording at the respective turn number.