X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=README;h=3c8e0548e6d569b1d5e2d7611834acd50e0114cf;hb=b705b99b02a5eeb2b76605fe9b11eb6d5411d6e3;hp=131866efe1b4d232dc06ea68c35fdd1c3e938e04;hpb=a1b7e560cbd272fd0d801d2f29fcb2480631e881;p=plomrogue diff --git a/README b/README index 131866e..3c8e054 100644 --- a/README +++ b/README @@ -2,16 +2,24 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet three enemy, but they -don't really fight. The map gets generated randomly. There is only one -save file (named "savefile"), and it gets overwritten each new turn. To -start over with a new world, delete it. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. + +You can move around a player and meet a number of different enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death; they have either 1, 3 or 9. Your score +grows by killing enemies, to the amount of hitpoints each killed enemy +started with. + +The map get generated randomly, too. + +There is only one save file (named "savefile"), and it gets overwritten +each new turn. To start over with a new world, delete it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue @@ -42,13 +50,14 @@ w scroll map up x scroll map down a scroll map left d scroll map right -t move player up -b move player down -f move player left -h move player rifght -. next turn / wait +s center map on player +W move player up +X move player down +A move player left +D move player right +S next turn / wait -S save current keybindings +K save current keybindings UP navigate selection upwards in keybinding editing window DOWN navigate selection downwards in keybinding editing window RETURN modify keybinding selected in keybinding editing window