X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=README;h=71067697a24c28630c75f949a9d6e43ee3f56a48;hb=e03020342a74aef143b1ec38c18966dac64181b5;hp=7b71967e9ab6cd5ef21abbb0147144444ff70969;hpb=07514a620c4af0e3b43efffa90087594e4e62577;p=plomrogue diff --git a/README b/README index 7b71967..7106769 100644 --- a/README +++ b/README @@ -12,9 +12,12 @@ become dirt, skeletons or "magic meat"--such objects can be collected, and "magic meat" can be consumed to gain hitpoints. Note that different kinds of movements/actions take different numbers of turns to finish. -Enemies' AI is very dumb so far: Each turn, they try to move in the (beeline) -direction of the nearest enemy, so they often bump into, and get stuck behind, -obstacles. You can use that for your advantage. +Enemies' AI is very dumb so far: Each turn, they try to move towards their +path-wise nearest enemy. If no enemy is found in their surroundings, they just +wait. + +Note that diagonal movement is possible, but takes (40%) longer than orthogonal +movement. Once you start a new world, every move of yours is recorded in a file called "record". Once you re-start the game, all of your previous moves are replayed