X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=17d136419b53d61ce5a03d2f5d6a540bc328c3b3;hb=67f98dbbefe4bb2ad168162ab617334a6cb0f752;hp=ceea7b48ef8275774902cb00a0518bf263a155e8;hpb=b34deca8cd534be06bd25aa80a9ce6d95f0879e3;p=plomrogue diff --git a/TODO b/TODO index ceea7b4..17d1364 100644 --- a/TODO +++ b/TODO @@ -7,14 +7,12 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file @@ -22,12 +20,10 @@ SERVER: - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- why does an MapObjAct id of 0 fail? + CLIENT: - enable toggling of window borders - make log scrollable - -- re-organize code: empty misc.h into proper modules, split up windows.h - -- simplify get_keyname_to_keycode()