X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=5438e49d14ea3405bc32f498c6f1a05ca78dde78;hb=84b712d68b7e4c8d34ed8970f0be0cab98384ad8;hp=b90cb760869500a4469917c237421ae5bf691744;hpb=cc4ed0c49279f08a053a3e3a9a4acba22283a01f;p=plomrogue diff --git a/TODO b/TODO index b90cb76..5438e49 100644 --- a/TODO +++ b/TODO @@ -9,11 +9,7 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- in textfield_width(), handle too large lines somehow - -- use select() polling where possible for server-client communication - -- may err_line store the processed line internally as it does the line count +- handle crashes on OS X: SERVER: @@ -21,17 +17,11 @@ SERVER: - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files -- why does an MapObjAct id of 0 fail? - CLIENT: - enable toggling of window borders - make log scrollable - -- implement server-config-file-like parsing for client-config-files, too