X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=85282def52fa92671d94e55476487e4bdfc6ba33;hb=76ec1855b42a62dd569e3230120556854ca7329f;hp=edd205df2f0e40eaab5c9e57a9eb3e11d55530cd;hpb=710fcd42bb436bd74fcf8c064c434aff800c3496;p=plomrogue diff --git a/TODO b/TODO index edd205d..85282de 100644 --- a/TODO +++ b/TODO @@ -9,20 +9,21 @@ BOTH SERVER/CLIENT: - make config files format more readable / self-explanatory +- be more strict and humble when allocating memory from the stack + SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + CLIENT: - enable toggling of window borders - make log scrollable - -- re-organize code: empty misc.h into proper modules, split up windows.h