X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=c6623da4ddf03a19c52db310a12cb1e684a275a2;hb=0438f2fc5df337e4264103a86c1765ace9c6565a;hp=b90cb760869500a4469917c237421ae5bf691744;hpb=cc4ed0c49279f08a053a3e3a9a4acba22283a01f;p=plomrogue diff --git a/TODO b/TODO index b90cb76..c6623da 100644 --- a/TODO +++ b/TODO @@ -9,29 +9,17 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- in textfield_width(), handle too large lines somehow - -- use select() polling where possible for server-client communication - -- may err_line store the processed line internally as it does the line count - SERVER: -- implement field of view / line of sight and obstacles for those on the map +- optimize too-slow AI / FOV algorithms - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files -- why does an MapObjAct id of 0 fail? - CLIENT: - enable toggling of window borders - make log scrollable - -- implement server-config-file-like parsing for client-config-files, too