X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=c8b668126d80ff99a19d069220ac28b92787ea9c;hb=edebb2bf9aa780ee2f7006c1d2be9168564d34df;hp=a5a87c34fd62b8bbd2130eb55e35226ee91d0843;hpb=483f25751ae49c810456faf0bb7a375bc437df10;p=plomrogue diff --git a/TODO b/TODO index a5a87c3..c8b6681 100644 --- a/TODO +++ b/TODO @@ -2,27 +2,19 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() - - expand use of hardcoded_strings module(s) -BOTH SERVER/CLIENT: - -- make server and client communicate by specific world state info requests - in server/out, replacing server/worldstate - SERVER: -- consider - +- check whether saving every player turn slows down gameplay -- save confserver/world data in record and save file, too; handle them like god - commands +BOTH SERVER/CLIENT: -- ensure atomic re-writing of savefile +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping -- make log scrollable +- fix memory leakin draw_wins module