X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=TODO;h=c9645c9081c9eb310f903d0084737109441aad9a;hb=bc117a9e8e2d69fcad8c8955ae8237b3476bf67b;hp=df3ec7f8efb423b78024c8fe4bec68c279d6d44f;hpb=e59dd4b5eaac0bc3db856d61075e3048f1ae22b3;p=plomrogue diff --git a/TODO b/TODO index df3ec7f..c9645c9 100644 --- a/TODO +++ b/TODO @@ -2,33 +2,22 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() +- expand use of hardcoded_strings module(s) -- be more strict and humble when allocating memory from the stack +SERVER: -- expand use of hardcoded_strings module(s) +- handle case of actors hitting the map edge BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -SERVER: - -- consider - - -- save confserver/world data in record and save file, too; handle them like god - commands - -- ensure atomic re-writing of savefile - CLIENT: -- enable toggling of window borders - -- make log scrollable +- re-work unnecessary complex command / keybinding / server message mapping -- do something about a growing log slowing down the client +BUILD PROCESS: -- enable auto-focus of map view on player +- erlehmann's redo scripts are not OSX-compliant, see: +