X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=new2%2Fplomrogue%2Fgame.py;h=6325fd0d0849dc9ef37df9612046fcf92f54ba1d;hb=47d047c10bacf2463f48aec3e7f3cc3b92a78198;hp=25f4d809b69b04083abb4bcea83996608920ee42;hpb=1dc47266dcb1f7f692a7e993d2fb0bfb9f7ceeb1;p=plomrogue2-experiments diff --git a/new2/plomrogue/game.py b/new2/plomrogue/game.py index 25f4d80..6325fd0 100755 --- a/new2/plomrogue/game.py +++ b/new2/plomrogue/game.py @@ -1,6 +1,7 @@ from plomrogue.tasks import Task_WAIT, Task_MOVE, Task_WRITE from plomrogue.errors import GameError -from plomrogue.commands import cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING +from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, + cmd_SAVE, cmd_TURN, cmd_MAP_LINE) from plomrogue.io import GameIO from plomrogue.misc import quote from plomrogue.things import Thing, ThingPlayer @@ -31,10 +32,11 @@ class GameBase: class Game(GameBase): - def __init__(self, *args, **kwargs): + def __init__(self, save_file, *args, **kwargs): + import os super().__init__(*args, **kwargs) self.changed = True - self.io = GameIO(self) + self.io = GameIO(self, save_file) self.tasks = {'WAIT': Task_WAIT, 'MOVE': Task_MOVE, 'WRITE': Task_WRITE} @@ -42,11 +44,24 @@ class Game(GameBase): self.commands = {'QUERY': cmd_QUERY, 'ALL': cmd_ALL, 'LOGIN': cmd_LOGIN, + 'SAVE': cmd_SAVE, + 'TURN': cmd_TURN, + 'MAP_LINE': cmd_MAP_LINE, 'PING': cmd_PING} self.thing_type = Thing self.thing_types = {'player': ThingPlayer} self.sessions = {} self.map = Map(self.map_geometry.size) + if os.path.exists(self.io.save_file): + if not os.path.isfile(self.io.save_file): + raise GameError('save file path refers to non-file') + else: + with open(self.io.save_file, 'r') as f: + lines = f.readlines() + for i in range(len(lines)): + line = lines[i] + print("FILE INPUT LINE %5s: %s" % (i, line), end='') + self.io.handle_input(line) def get_string_options(self, string_option_type): import string @@ -87,8 +102,8 @@ class Game(GameBase): for connection_id in [c_id for c_id in self.sessions if self.sessions[c_id] == t.id_]: self.io.send('GAME_ERROR ' + quote(str(e)), connection_id) - self.turn += 1 if self.changed: + self.turn += 1 self.send_gamestate() self.changed = False