X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=3a183b9f08f905062e83a902784c5bf2406c9e48;hb=52b01fc00d6ea2c053f9022981498b97ebd05839;hp=a92359eac8c2fcab197ea9ea42d2cd2de72b9a40;hpb=67e907b0d43aaeaaa35b5f19cf85752f5b15b55a;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index a92359e..3a183b9 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -1,5 +1,5 @@ from plomrogue.misc import quote -from plomrogue.errors import GameError +from plomrogue.errors import GameError, ArgError @@ -22,47 +22,10 @@ def cmd_TERRAINS(game, connection_id): cmd_TERRAINS.argtypes = '' def cmd_ALL(game, msg, connection_id): - from plomrogue.mapping import DijkstraMap - - def lower_msg_by_volume(msg, volume, largest_audible_distance): - import random - factor = largest_audible_distance / 4 - lowered_msg = '' - for c in msg: - c = c - while random.random() > volume * factor: - if c.isupper(): - c = c.lower() - elif c != '.' and c != ' ': - c = '.' - else: - c = ' ' - lowered_msg += c - return lowered_msg - speaker = game.get_player(connection_id) if not speaker: raise GameError('need to be logged in for this') - largest_audible_distance = 20 - things = [t for t in game.things if t.type_ != 'Player'] - dijkstra_map = DijkstraMap(things, game.maps, speaker.position, - largest_audible_distance, game.get_map) - for c_id in game.sessions: - listener = game.get_player(c_id) - target_yx = dijkstra_map.target_yx(*listener.position, True) - if not target_yx: - continue - listener_distance = dijkstra_map[target_yx] - if listener_distance > largest_audible_distance: - continue - volume = 1 / max(1, listener_distance) - lowered_msg = lower_msg_by_volume(msg, volume, largest_audible_distance) - lowered_nick = lower_msg_by_volume(speaker.name, volume, - largest_audible_distance) - game.io.send('CHAT ' + - quote('(volume: %.2f) %s: %s' % (volume, lowered_nick, - lowered_msg)), - c_id) + speaker.sound(speaker.name, msg) cmd_ALL.argtypes = 'string' def cmd_SPAWN_POINT(game, big_yx, little_yx): @@ -77,9 +40,7 @@ def cmd_LOGIN(game, nick, connection_id): raise GameError('name already in use') if game.get_player(connection_id): raise GameError('cannot log in twice') - t = game.thing_types['Player'](game) - t.position = game.spawn_point - game.things += [t] # TODO refactor into Thing.__init__? + t = game.add_thing('Player', game.spawn_point) t.thing_char = game.get_next_player_char() game.sessions[connection_id] = { 'thing_id': t.id_, @@ -121,6 +82,7 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): map_control = game.get_map(big_yx, 'control') map_control[little_yx] = control_char game.changed = True + game.record_fov_change((big_yx, little_yx)) cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char' def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id): @@ -133,7 +95,7 @@ def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id): if not t: raise GameError('thing of ID %s not found' % thing_id) t.protection = protection_char - game.changed = True + #game.changed = True cmd_THING_PROTECTION.argtypes = 'int:pos char' def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id): @@ -145,7 +107,7 @@ def cmd_SET_MAP_CONTROL_PASSWORD(game, tile_class, password, connection_id): if tile_class == '.': raise GameError('tile class "." must remain unprotected') game.map_control_passwords[tile_class] = password - game.changed = True + #game.changed = True cmd_SET_MAP_CONTROL_PASSWORD.argtypes = 'char string' def cmd_NICK(game, nick, connection_id): @@ -188,6 +150,8 @@ def cmd_TURN(game, n): cmd_TURN.argtypes = 'int:nonneg' def cmd_ANNOTATE(game, yx, msg, pw, connection_id): + if len(msg) > 500: + raise ArgError('annotation text must be <= 500 characters') player = game.get_player(connection_id) big_yx, little_yx = player.fov_stencil.source_yxyx(yx) if not player.fov_test(big_yx, little_yx): @@ -227,28 +191,16 @@ def cmd_GOD_ANNOTATE(game, big_yx, little_yx, msg): if big_yx not in game.annotations: game.annotations[big_yx] = {} game.annotations[big_yx][little_yx] = msg - game.changed = True + #game.changed = True cmd_GOD_ANNOTATE.argtypes = 'yx_tuple yx_tuple:nonneg string' def cmd_GOD_PORTAL(game, big_yx, little_yx, msg): if big_yx not in game.portals: game.portals[big_yx] = {} game.portals[big_yx][little_yx] = msg - game.changed = True + #game.changed = True cmd_GOD_PORTAL.argtypes = 'yx_tuple yx_tuple:nonneg string' -def cmd_GET_ANNOTATION(game, yx, connection_id): - player = game.get_player(connection_id) - big_yx, little_yx = player.fov_stencil.source_yxyx(yx) - annotation = '(unknown)' - if player.fov_test(big_yx, little_yx): - annotation = '(none)' - if big_yx in game.annotations: - if little_yx in game.annotations[big_yx]: - annotation = game.annotations[big_yx][little_yx] - game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) -cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' - def cmd_MAP_LINE(game, big_yx, y, line): map_ = game.get_map(big_yx) map_.set_line(y, line) @@ -275,15 +227,7 @@ def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): if thing_type not in game.thing_types: raise GameError('illegal thing type %s' % thing_type) _ = game.get_map(big_yx) - t_old = None - if thing_id > 0: - t_old = game.get_thing(thing_id) - t_new = game.thing_types[thing_type](game, id_=thing_id, position=(big_yx, - little_yx)) - if t_old: - game.things[game.things.index(t_old)] = t_new - else: - game.things += [t_new] + game.add_thing(thing_type, (big_yx, little_yx), id_=thing_id) game.changed = True cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg' @@ -322,3 +266,74 @@ def cmd_THING_DOOR_CLOSED(game, thing_id): t.portable = False t.thing_char = '#' cmd_THING_DOOR_CLOSED.argtypes = 'int:pos' + +def cmd_THING_MUSICPLAYER_SETTINGS(game, thing_id, playing, index, repeat): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not t.type_ == 'MusicPlayer': + raise GameError('thing of ID %s not music player' % thing_id) + t.playing = playing + t.playlist_index = index + t.repeat = repeat +cmd_THING_MUSICPLAYER_SETTINGS.argtypes = 'int:pos bool int bool' + +def cmd_THING_MUSICPLAYER_PLAYLIST_ITEM(game, thing_id, title, length): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not t.type_ == 'MusicPlayer': + raise GameError('thing of ID %s not music player' % thing_id) + t.playlist += [(title, length)] +cmd_THING_MUSICPLAYER_PLAYLIST_ITEM.argtypes = 'int:pos string int:pos' + +def cmd_THING_BOTTLE_EMPTY(game, thing_id): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not t.type_ == 'Bottle': + raise GameError('thing of ID %s not bottle' % thing_id) + t.empty() +cmd_THING_BOTTLE_EMPTY.argtypes = 'int:pos' + +def cmd_THING_INSTALLED(game, thing_id): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not hasattr(t, 'installable'): + raise GameError('thing of ID %s not installable' % thing_id) + t.install() +cmd_THING_INSTALLED.argtypes = 'int:pos' + +def cmd_PLAYER_FACE(game, face, connection_id): + t = game.get_player(connection_id) + if not t: + raise GameError('can only draw face when already logged in') + if len(face) != 18: + raise GameError('wrong face string length') + game.faces[t.name] = face + game.changed = True +cmd_PLAYER_FACE.argtypes = 'string' + +def cmd_GOD_PLAYER_FACE(game, name, face): + if len(face) != 18: + raise GameError('wrong face string length') + game.faces[name] = face +cmd_GOD_PLAYER_FACE.argtypes = 'string string' + +def cmd_GOD_PLAYER_HAT(game, name, hat): + if len(hat) != 18: + raise GameError('wrong hat string length') + game.hats[name] = hat +cmd_GOD_PLAYER_HAT.argtypes = 'string string' + +def cmd_THING_HAT_DESIGN(game, thing_id, design): + if len(design) != 18: + raise GameError('hat design of wrong length') + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if t.type_ != 'Hat': + raise GameError('thing of ID %s not a hat' % thing_id) + t.design = design +cmd_THING_HAT_DESIGN.argtypes = 'int:pos string'