X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=dea07173c6181f2233260823977c95766732bd60;hb=534f93bc6b5d46e282401c9698430f660b149fd6;hp=2061fe7b782560f50911753fcee3f1cf9395afac;hpb=920a6e5b6e7d355aaaf0ae79ed194eab6e00b999;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 2061fe7..dea0717 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -57,6 +57,7 @@ def cmd_LOGIN(game, nick, connection_id): t.position = s.position break game.changed = True + game.changed_fovs = True cmd_LOGIN.argtypes = 'string' def cmd_BECOME_ADMIN(game, password, connection_id): @@ -84,6 +85,7 @@ def cmd_SET_TILE_CONTROL(game, yx, control_char, connection_id): map_control = game.get_map(big_yx, 'control') map_control[little_yx] = control_char game.changed = True + game.changed_fovs = True cmd_SET_TILE_CONTROL.argtypes = 'yx_tuple:nonneg char' def cmd_THING_PROTECTION(game, thing_id, protection_char, connection_id): @@ -192,28 +194,16 @@ def cmd_GOD_ANNOTATE(game, big_yx, little_yx, msg): if big_yx not in game.annotations: game.annotations[big_yx] = {} game.annotations[big_yx][little_yx] = msg - game.changed = True + #game.changed = True cmd_GOD_ANNOTATE.argtypes = 'yx_tuple yx_tuple:nonneg string' def cmd_GOD_PORTAL(game, big_yx, little_yx, msg): if big_yx not in game.portals: game.portals[big_yx] = {} game.portals[big_yx][little_yx] = msg - game.changed = True + #game.changed = True cmd_GOD_PORTAL.argtypes = 'yx_tuple yx_tuple:nonneg string' -def cmd_GET_ANNOTATION(game, yx, connection_id): - player = game.get_player(connection_id) - big_yx, little_yx = player.fov_stencil.source_yxyx(yx) - annotation = '(unknown)' - if player.fov_test(big_yx, little_yx): - annotation = '(none)' - if big_yx in game.annotations: - if little_yx in game.annotations[big_yx]: - annotation = game.annotations[big_yx][little_yx] - game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) -cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' - def cmd_MAP_LINE(game, big_yx, y, line): map_ = game.get_map(big_yx) map_.set_line(y, line) @@ -250,6 +240,7 @@ def cmd_THING(game, big_yx, little_yx, thing_type, thing_id): else: game.things += [t_new] game.changed = True + game.changed_fovs = True cmd_THING.argtypes = 'yx_tuple yx_tuple:nonneg string:thing_type int:nonneg' def cmd_THING_NAME(game, thing_id, name, pw, connection_id): @@ -297,7 +288,7 @@ def cmd_THING_MUSICPLAYER_SETTINGS(game, thing_id, playing, index, repeat): t.playing = playing t.playlist_index = index t.repeat = repeat -cmd_THING_MUSICPLAYER_SETTINGS.argtypes = 'int:pos bool int:nonneg bool' +cmd_THING_MUSICPLAYER_SETTINGS.argtypes = 'int:pos bool int bool' def cmd_THING_MUSICPLAYER_PLAYLIST_ITEM(game, thing_id, title, length): t = game.get_thing(thing_id) @@ -316,3 +307,45 @@ def cmd_THING_BOTTLE_EMPTY(game, thing_id): raise GameError('thing of ID %s not bottle' % thing_id) t.empty() cmd_THING_BOTTLE_EMPTY.argtypes = 'int:pos' + +def cmd_THING_INSTALLED(game, thing_id): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not hasattr(t, 'installable'): + raise GameError('thing of ID %s not installable' % thing_id) + t.install() +cmd_THING_INSTALLED.argtypes = 'int:pos' + +def cmd_PLAYER_FACE(game, face, connection_id): + t = game.get_player(connection_id) + if not t: + raise GameError('can only draw face when already logged in') + if len(face) != 18: + raise GameError('wrong face string length') + game.faces[t.name] = face + game.changed = True +cmd_PLAYER_FACE.argtypes = 'string' + +def cmd_GOD_PLAYER_FACE(game, name, face): + if len(face) != 18: + raise GameError('wrong face string length') + game.faces[name] = face +cmd_GOD_PLAYER_FACE.argtypes = 'string string' + +def cmd_GOD_PLAYER_HAT(game, name, hat): + if len(hat) != 18: + raise GameError('wrong hat string length') + game.hats[name] = hat +cmd_GOD_PLAYER_HAT.argtypes = 'string string' + +def cmd_THING_HAT_DESIGN(game, thing_id, design): + if len(design) != 18: + raise GameError('hat design of wrong length') + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if t.type_ != 'Hat': + raise GameError('thing of ID %s not a hat' % thing_id) + t.design = design +cmd_THING_HAT_DESIGN.argtypes = 'int:pos string'